The Borneo Post (Sabah)

Magnus Games Studio signs publishing deal for Re:Legend

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KUALA LUMPUR: Magnus Games Studio – the game developmen­t studio behind Re: Legend – announced that the company has entered a worldwide publishing agreement with Italian game publisher and distributo­r Digital Bros SpA., through its subsidiary 505 Games SpA.

The groundbrea­king agreement will see Re:Legend – an indie, made-in-Malaysia, monster-raising multiplaye­r simulation roleplayin­g game (RPG) – be marketed over digital games platform Steam to players in globally including Northern America, Western Europe, and Asia.

Speaking at the ceremony, Magnus co-founder DC Gan said that the company is excited to be working with Digital Bros, “It is an absolute honour for a budding studio like Magnus to be partnering a major publisher such as Digital Bros.

“We are thrilled with the market opportunit­ies for Re:Legend that this worldwide publishing agreement brings.

“We worked hard and poured our passion into making this game enjoyable for our supporters and fans, and we hope to bring the game to the next level through our experience working with 505 Games and Digital Bros to grow Re: Legend into a global franchise and at the same time mature into a leading player in our region.”

Re:Legend first made waves among the gaming community when the company broke the record with a 99 per cent upvotes on Square Enix Collective – a curated platform that enables creators to post ideas, and gamers to judge whether those ideas should become a reality.

Inspired by cult-classic farm simulation game Harvest Moon, Monster Rancher and Stardew Valley, the game is described as a monster-raising RPG that allows the player to raise magical monsters, known as Magnus; train in farming and fishing; build a village; and play co-operativel­y with other players.

Convinced of the marketabil­ity of the game, brothers and cofounders Gan and Welson Gan ran a month-long Kickstarte­r campaign in July 2017 which was a massive success as the project surpassed its target of US$70,000 in less than 24 hours, achieving 900 per cent funding from backers all around the globe by the end of the campaign and making it the most rowd-funded game in SouthEast Asia in 2017.

Praising the game as a detailed and creative game that would appeal to both casual and serious players, Raffaele Galante, Chief Operating Officer of Digital Bros said, “We have strongly believed in this project far before the beginning of the Kickstarte­r campaign and we are very pleased to finally have the chance to announce it with Magnus Games Studio and the support of Malaysia’s MDEC.

“It is a promising project with passion, novelty, and creativity. Our cooperatio­n with Magnus Games Studio on Re: Legend further confirms our footprint in Asia and our increasing focus on Asian markets, where expectatio­ns from fans for games are proving to be very high.”

According to games market intelligen­ce research house Newzoo, there are 2.2 billion gamers across the globe, generating an estimated USD$108.9 billion in game revenues in 2017, with Asia-Pacific contributi­ng to at least a quarter of all revenue.

On digital distributi­on, Steam shared August last year that it now counts 67 million monthly active players, largely from Northern America and Western Europe, with users in Asia fast catching up with the trend.

This vast opportunit­y in digital distributi­on is a boon for Magnus that had a humble beginning as a twoman project back in 2015.

The company today consists of 20 people and is based at LEVEL UP Inc, an incubator space for games developmen­t created by Malaysia Digital Economy Corporatio­n (MDEC) to support the games creation industry in Malaysia. At the recent LEVEL UP KL Games Conference 2017, Magnus won the year’s South-East Asia Best Rising Star Award.

Gan added, “We dared to dream big with Re:Legend and we couldn’t have done it without the support from our fans who gave feedback and helped shaped the game.

“We are also truly grateful to have the support from MDEC in providing us with the industry exposure – locally and internatio­nally – to make this game a reality for many of our fans around the world.”

 ??  ?? Gan (third left), Galante (fifth left) and other officials from Magnus Games Studio, Digital Bros Group, 505 Games, and MDEC pose for a photo during the deal signing earlier this week.
Gan (third left), Galante (fifth left) and other officials from Magnus Games Studio, Digital Bros Group, 505 Games, and MDEC pose for a photo during the deal signing earlier this week.

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