The Borneo Post (Sabah)

China’s tech giants splash out in cartoon arms race

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HANGZHOU, China: Growing up in the Chinese port city of Dalian in the 1990s, Zhang Hongchang spent hours immersed in Japanese cartoons like Dragon Ball and Naruto.

China’s home-grown cartoons paled in comparison to the Japanese anime series on television and in comic books that captured the imaginatio­ns of Zhang and his generation.

Today, Zhang is one of China’s hottest cartoonist­s and at the forefront of a new wave of Chinese animation that is being driven by the country’s technology and internet giants.

His latest hit comic – which stars a high school student who is also a Taoist priest with secret super powers - has been viewed 160 million times online.

China’s tech firms are engaged in a cartoon arms race to develop or buy Chinese characters in an animation market expected to hit 216 billion yuan by 2020, according to the EntGroup consultanc­y, trying to emulate the success of Walt Disney Co’s ensemble, which ranges from Mickey Mouse to Iron Man.A key to that effort, has been the developmen­t of artists like Zhang.

“When I started, I was copying Japanese cartoons, but slowly I got my own style,” Zhang said in the Hangzhou studio where he draws comics that are made available to readers on a platform operated by the local gaming firm NetEase Inc.

“I had to spend a lot time getting to understand the Chinese market and what Chinese comic readers wanted.”

Chinese tech giants like Tencent Holdings, Baidu Inc and NetEase are trying to figure out the same thing.

Part of the winning formula has been the use of traditiona­l Chinese religious and cultural themes, and characters. That, and improved quality in terms of art and storytelli­ng, helped China’s comic and animation market reach 150 billion yuan last year, according to EntGroup’s estimates.

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