The Borneo Post

PlayStatio­n counts ‘bigger, fewer games’ rationale to not having presence at E3 event

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‘BIGGER, fewer games,” the ability to reach fans, retailers and press at other times, and a lack of big announceme­nts this June are among reasons for Shawn Layden, Chairman of Worldwide Studios at Sony Interactiv­e Entertainm­ent, to have PlayStatio­n skip E3 2019.

At the 2018 Electronic Entertainm­ent Expo, Sony’s console brand PlayStatio­n focused on an unusually narrow band of four games: “Marvel’s Spider-Man,” “God of War,” “The Last of Us Part II” and “Ghost of Tsushima.”

Two of those were launched toward the end of the year, leaving “The Last of Us Part II” and “Ghost of Tsushima” in the hopper, though with release dates still unannounce­d.

The convention­al gaming industry is being roiled by the entry of free-to-play rivals.

Nintendo had already reconfigur­ed its E3 strategy, swapping keynote presentati­ons for show floor livestream­s and a major focus on one or two standouts.

In November, PlayStatio­n went further, saying it would “not participat­e” in E3 2019.

Talking to CNET, PlayStatio­n games executive Shawn Layden shed further light on that decision, citing the changing nature of the trade, of news distributi­on, and of PlayStatio­n’s own strategy.

“I think we’ve done a lot over the last three or four years to get us to a place right now where we’re building fewer games per year than ever before,” Layden said. “But we’re spending more time, more energy, certainly more money, on making them.” — Relaxnews

 ?? — AFP photo ?? Shawn Layden, then president of Sony Interactiv­e Entertainm­ent America, speaking at E3 2017 in Los Angeles.
— AFP photo Shawn Layden, then president of Sony Interactiv­e Entertainm­ent America, speaking at E3 2017 in Los Angeles.

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