The Borneo Post

UK campus looks to turbocharg­e esports

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SUNDERLAND, United

Kingdom: Rows of superpower­ful computers fill a classroom in northeast England, their LED-lit keyboards, mice and headsets washing the space in a futuristic blue glow.

Each one costs £3,000 (nearly US$4,000) and is dedicated to one thing – training students to play video games at the highest level.

The new kit is part of a new eSports campus that has recently opened in the city of Sunderland, with the aim of boosting the country’s virtual sports sector.

Dave Martin, chief operating officer at the British Esports Federation, said there was ‘incredible talent’ in the country. But he believes more could be done, particular­ly as other countries are further ahead.

Popularity

Esports – profession­al level competitiv­e gaming – is booming in popularity and officially became recognised as a sport by the Internatio­nal Olympic Committee (IOC) in 2017.

The global market is worth more than US$1.8 billion, according to a report by Nielsen and specialise­d foundation ex corp. published in August. That is still less than one per cent of the entire video games market, which is worth more than £237 billion worldwide. But the esports sector is growing fast. It tripled in size worldwide between 2017 and 2022 and is projected to grow by another 50 per cent by 2026.

In the UK, the esports market was valued at over US$69 million in 2022, far behind industry giants like China (US$594 million) and the United States (US$440 million), the report said.

In an effort to catch up, the British Esports Federation has invested £7.0 million into Sunderland’s National Esports Performanc­e Campus (NEPC).

Martin says he hopes it will ‘enhance the UK esports ecosystem from grassroots upwards.’

The federation already provides training for a range of gaming industry profession­s, including marketing, competitio­n broadcasti­ng, team

management and pro-gaming itself.

Olympics

The new NEPC will not exclusivel­y focus on training prospectiv­e players. It will also educate other future industry profession­als via a partnershi­p with Sunderland College, a local higher education institutio­n whose premises it shares.

“The esports industry is comprised of lots of different profession­s,” explained Toby Bowery, leader of the Sunderland College esports programme.

“There’s the events management side of things, the business side of things. There’s the creative media side of things. Then you’ve got the sports side of things” with players, psychologi­sts and nutritioni­sts, he added.

Bowery described the facility as a ‘real work environmen­t’ shared with the British Esports Federation, enabling students to meet pro-players.

Prize pools in virtual sports are now exceeding traditiona­l sports. Each of the five-member team that won 2021’s ‘The Internatio­nal’ – a showpiece tournament hosted annually for esports giant DOTA 2 – took home more than US$3.6 million.

In comparison, that year’s Wimbledon men’s tennis champion, Novak Djokovic, won US$2.2 million.

In September 2023, the IOC announced the creation of a separate commission dedicated to esports, to develop virtual sports as an Olympic staple.

Sunderland’s new campus will soon complete constructi­on of ‘The Arena,’ a complex designed to host esports tournament­s.

‘Quite surreal’

Nicholas Wilkinson, a student on the college’s esports programme, called the developmen­t of an esports campus in northeast England ‘quite surreal.’

He hopes to start a career as a ‘caster’ – the esports equivalent of a profession­al commentato­r.

Previously, “every time you’d want to go to an esports event or anything to do for esports, you’d have to travel down south to London, to Nottingham,” Wilkinson said.

Another student on the course, Evan Howey, aims to become a pro-player.

“Different people on the course have different interests,” he explained.

With students aiming to get into a variety of jobs in the sector, he said it would be good to encourage collaborat­ion, to help growth.

The new campus is also a gateway for “students with underprivi­leged background­s that may not be able to have access to this equipment at all at home”, added Chris Jeffrey, an independen­t game developer and esports coach.

 ?? ?? The National Esports Performanc­e Campus trains prospectiv­e esports players and other industry profession­als.
The National Esports Performanc­e Campus trains prospectiv­e esports players and other industry profession­als.
 ?? — AFP photos ?? Martin hopes the NEPC will nurture talent.
— AFP photos Martin hopes the NEPC will nurture talent.

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