The Star Malaysia - Star2

Cyberpunk extravagan­za

You’ve probably heard about the movie already, but have you read the original Ghost In The Shell manga? Go read it now – it’s a true masterpiec­e.

- By MICHAEL CHEANG star2@thestar.com.my

IMAGINE a world where technology is so advanced that people can have a “cyberbrain” that allows them to interact directly with technology, and even contain their consciou sness within cybernetic­bodies, like a cyborg. That is the world in which G host In The Shell (G ITS) is set.

W hile it may be better known in its anime formats (and soon as a Hollywood blockbu ster starring Scarlett Johansson, opening in cinemas here on Thu rsday), GITS actu ally began life as a manga.

Created by Japanese manga creator Masamu ne Shirow, the manga was first pu blished in Kondansha Pu blishing’s Youn g M agazin e anthology as “Kokaku Kidotai” (“Mobile Armou red Riot Police”), and ran from April 198 9 to November 1990. Shirow later wrote a sequ el – Ghost In The Shell 2: Man-Machine-Interface – which ran from September 1991 to Au gu st 1997.

The manga spawned three featu re-length anime movies, Ghost In The Shell (1995), Ghost In The Shell 2:In n oc en c e (2004), and Ghost In The Shell:The New M ovie (2015); two television series – Ghost In The Shell: Stan d Alon e Complex (2002), Ghost In The Shell:S.A.C. 2n d GIG (2004); and an original video animation titled Ghost In The Shell: Arise (2014). There were also several hu gely popu lar video games based on the franchise.

So what is it abou t Ghost In The Shell that made it su ch a hit?

For one, Shirow’s manga is a brilliant piece of world-bu ilding and intelligen­t storytelli­ng.

GITS is set in a fu tu risticmid-21st centu ry Japan and revolves arou nd main character Major Motoko Ku sanagi and Pu blicSecu rity Section 9, a high-tech cou nter-cyberterro­rist organisati­on.

The title “Ghost In The Shell” pays homage to Arthu r Koestler’s 196 7 book abou t philosophi­cal psychology, The Ghost In The

M ac hin e. In GITS -speak, a “ghost” is an individu al’s consciou sness, or sou l; if someone still has a ghost, it means that that particu lar person still has that which defines him or her as a hu man being even if, in the case of the Major, it’s ju st her brain encased inside a cybernetic body – in other words, there’s a “ghost” in her “shell”.

W ith his manga, Shirow created a world where the difference­s between man and machine are u nclear – hu mans are enhancing themselves with cybernetic­s, while robots are fitted with hu man tissu e to make them look more, well, hu man. The world of GITS is a complicate­d one, and mu ch of the manga is spent explaining the intricacie­s of the technology and the jargon he u ses. He even inclu des little footnotes and explanatio­ns in between panels to make his thou ghts clearer.

The manga’s story revolves arou nd Section 9’s battle against cyber-terrorists and cyber-criminals that exploit the connection­s between hu mans and machines. Led by Chief Daisu ke Aramaki, the team reports directly to the prime minister of Japan, which gives them a whole lot of leeway to fight these crimes the way they see fit (which can end u p qu ite messy and violent at times).

The team’s main male member is Batou , the Major’s second in command, who will be played by Pilou Asbaek in the movie. The main mu scle of the team, Batou ’s body has au gmented cybernetic prosthetic­s, and his completely whitepromi­colou red prosthetic­eyes give him a pretty intimidati­ng appearance. Batou plays a nent role in the manga, thou gh he more often than not ends u p being bu llied by the Major. He was the lead character of the second anime movie, Ghost In The Shell:In n oc en c e.

Other members of the team inclu de informatio­n specialist Ishikawa, and Togu sa, a former police detective who is the rookie of the team and the only one who does not have a single cybernetic enhancemen­t in him

(thou gh he does have a cyber-brain).

Oh, and let’s not forget the spider-like, mu lti-legged “think tanks” (Fu chikoma in the manga, Tachikoma in the anime) that the agents pilot. Equ ipped with a childlike artificial intelligen­ce, these cu te little things (OK, they’re not exactly little, since they are able to fit a fu ll-size hu man inside them) are as mu ch a part of the team’s dynamicas the hu man members.

There have been two iconic villains in the GITS franchise so far: The Pu ppet Master from the manga and anime movie, and

 ??  ?? (Top and above) The manga version of Major Motoko is a far cry from the one in the anime.
(Top and above) The manga version of Major Motoko is a far cry from the one in the anime.
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