The Star Malaysia - Star2

The music of gaming

- By JOHN LEICESTER

THE electronic bleeps and squawks of Tetris, Donkey Kong and other generation-shaping games that you may never have thought of as musical are increasing­ly likely to be playing at a philharmon­ic concert hall near you.

From the “ping ... ping” of Atari’s 1972 ground-breaking paddle game Pong, the sounds, infectious ditties and, with time, fully-formed orchestral scores that are an essential part of the sensory thrill for gamers have formed a musical universe. With its own culture, sub-cultures and fans, game music now thrives alone, free from the consoles from which it came.

When audiences pack the Philharmon­ie de Paris’ concert halls recently to soak in the sounds of a chamber orchestra and the London Symphony Orchestra performing game music and an homage to one of the industry’s stars, Final Fantasy Japanese composer Nobuo Uematsu, they will have no buttons to play with, no characters to control.

They’re coming for the music and the nostalgia it triggers: of fun-filled hours spent on sofas with a Game Boy, Sonic the Hedgehog and the evergreen Mario.

“When you’re playing a game you are living that music every day and it just gets into your DNA,” says Eimear Noone, the conductor of the two-hour show of 17 titles, including Zelda, Tomb Raider, Medal Of Honor and other favourites from the 1980s onward.

“When people hear those themes they are right back there. And people get really emotional about it. I mean REALLY emotional. It’s incredible.”

Dating the birth of game music depends on how one defines music. Game music scholars – yes, they exist – point to key milestones on the path to the surround-sound extravagan­zas of games today.

The heartbeat-like bass thump of Taito’s Space Invaders in 1978, which got ever faster as the aliens descended, caused sweaty palms and was habit-forming.

Namco’s Pac-Man, two years later, whetted appetites with an opening musical chirp. For fun, check out the 2013 remix by Dweezil Zappa, son of Frank, and game music composer Tommy Tallarico. Their take on the tune speaks to the sub-culture of remixing game music, with thousands of redos uploaded by fans to sites like ocremix.org – dedicated, it says, “to the appreciati­on and promotion of video game music as an art form”.

Based on the Russian folk song Korobeinik­i, the music of the 1984 game

Tetris has similarly undergone umpteen remixes – including Tetris Meets Metal, with more than 2.2 million views on YouTube.

By 1985, the can’t-not-tap-along-to-this theme of Super Mario Bros., the classic adventure of plumber Mario and his brother Luigi, was bringing fame for composer Koji Kondo, also known for his work on Legend Of Zelda. Both are on the bill for the Retrogamin­g concert in Paris. Kondo was the first person Nintendo hired specifical­ly to compose music for its games, according to the 2013 book, Music And Game.

Noone, known herself for musical work on

World Of Warcraft, Overwatch and other games, says the technologi­cal limitation­s of early consoles – tiny memories, rudimentar­y chips, crude sounds – forced composers “to distill their melodies down to the absolute kernels of what melodic content can be, because they had to programme it note by note”.

But simple often also means memorable. Think “da-da-da-duh” – the opening of Ludwig van Beethoven’s Fifth Symphony.

“That is part of the reason why this music has a place in people’s hearts and has survived,” Noone says of game tunes. “It speaks to people.”

She says game music is where movie music was 15 years ago: well on its way to being completely accepted.

“I predict that in 15 years’ time it will be a main staple of the orchestral season,” she says. “This is crazy to think of: Today, more young people are listening to orchestral music through the medium of their video game consoles than have ever listened to orchestral music.” – AP

 ?? — AP ?? Video game music has come of age, with its own culture, sub-cultures and fans.
— AP Video game music has come of age, with its own culture, sub-cultures and fans.

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