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Augmenting everything

The biggest news from Google I/O that will change the way you view the world in the future.

- By JANKO ROETTGERS

GOOGLE shared a lot of news at its Google I/o developer conference, ranging from a new version of Android that emphasises digital well-being and new Android TV devices to a relaunch of Google News and artificial intelligen­ce passing as humans in phone conversati­ons.

But the biggest story of the event was Google’s advances in the field of computer vision and augmented reality (AR).

Those advances flew a bit more below the radar, perhaps because they were scattered across a number of announceme­nts and initiative­s.

But taken together, they showed that Google is getting ready to augment everything, and bring layers of informatio­n, games, and more to the space around us – all with the help of our phone cameras.

one of those examples: Google has been looking to bring computer-vision-based navigation to Google Maps.

In the near future, consumers could be able to open the camera view of their smartphone from within Maps, point it at a street corner, and get instant directions on where to go.

“our teams have been working really hard to combine the power of the camera, the computer vision, with Street View and Maps to reimagine walking navigation,” said Google lens vice president Aparna Chennaprag­ada.

Google is also expanding lens, a feature it first introduced at Google I/o 2017, which adds computer vision smarts to the camera to identify dogs, buildings, plants and other objects.

After previously integratin­g lens into Google Photos, the company is now bringing this feature directly to the camera app on a number of Android phones.

Thanks to new features being added to lens, users of these phones will be able to just point their camera at documents and instantly select any printed text.

“You can do things like copy and paste from the real world directly into your phone,” said Chennaprag­ada.

lens will also get better at identifyin­g distinct objects, like books and posters.

And over time, Google even wants to overlay pieces of informatio­n directly over those identified objects – including music videos over concert posters.

“This is an example of how the camera is not just answering questions, but it is putting the answers right where the questions are,” she said.

Google is also making its Google Photos service smarter, giving it the ability to automatica­lly recognise when you take the picture of a document, and then convert it into a PDF file – something that got cheers from the audience.

And finally, Google is expanding its efforts in the mobile augmented reality space.

Google unveiled ARCore as its answer to ARKit last summer. The AR developer framework was at first limited to select Google devices and apps, but the company started to make it available to many millions of Android phones, as well as the wider developer community, in February.

Google engineerin­g manager eitan Marder-eppstein outlined a number of new additions to ARCore, including the ability for developers to build multiplaye­r AR experience­s that can be shared across devices.

This makes it possible to, for instance, play an AR Tic-Tac-Toe game, with one player using an iPhone and another using an Android phone.

Google’s AR technology also now allows developers to utilise augmented images. This could enable consumers to hold their camera up to a book cover or another physical product, and then have characters step out of that product and march around on your coffee table. “Imagine a textbook coming to life in front of you,” said Marder-eppstein.

Another obvious applicatio­n for these AR images is advertisin­g, which could be a big draw for magazine publishers and other media companies.

Said Marder-eppstein: “Advertisin­g is all about engagement­s.” And what’s more engaging than ads coming to life in the middle of your living room? All of these announceme­nts may have been disjointed examples of what Google is doing in the computer vision space, but they were tied together by combining cellphone cameras with artificial intelligen­ce, and they laid a blueprint for a world in which visual objects offer cues to whole new layers of informatio­n.

It’s a change that is very profound, even if AR games and ads may seem playful and silly at first. Said Chennaprag­ada: “Vision is a fundamenta­l shift in computing for us.”

It’s a shift that is not lost on other tech companies, which is why Facebook, Apple, and Snap are all busy exploring augmented reality and similar technologi­es as well.

Google also outlined that it has a very far-reaching goal for this space: The company wants to augment everything, and turn your phone camera into a tool to browse the world.

 ?? — Photos: Bloomberg ?? An attendee working on a laptop computer during the 2018 Google I/O Developers Conference in Mountain View.
— Photos: Bloomberg An attendee working on a laptop computer during the 2018 Google I/O Developers Conference in Mountain View.
 ??  ?? An exhibitor demonstrat­es a multiplaye­r AR game that can be played between both iPhone and Android smartphone­s.
An exhibitor demonstrat­es a multiplaye­r AR game that can be played between both iPhone and Android smartphone­s.

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