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Virtual-reality voyages

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FROM your sofa, climb Mount Everest, visit a museum in New York or dive through a coral reef in the ocean: Virtual experience­s have received an enormous boost from the pandemic.

This has not gone unnoticed by the travel and leisure industry. No longer is the technology being used just for their marketing, but also as an event product. Is the hype here to stay? And if so, where is the journey heading?

Two researcher­s – Armin Brysch, who researches this topic at Kempten University of Applied Sciences, and Tristan Horx, who studies new trends at the Zukunftsin­stitut (future institute) in Frankfurt – share their thoughts about the future of virtual reality (VR) travel.

Virtual Madrid

If you look at virtual travel, it quickly becomes clear that the industry is only just trying its hand at it.

For example, the Tourism Authority of Madrid has begun offering a virtual experience to see the Spanish capital even before the actual trip.

A visitor needs to book a 30-minute appointmen­t on the authority’s website, with the tour using a video phone call via Zoom.

Once connected, a tour guide surfs through the streets of Madrid, stopping at places when the visitor has some questions.

Soon, 360° images appear, with the tour guide zooming in, for example, the Royal Palace.

The service does provide a useful first impression of a city, but it really does not amount to a VR experience.

VR travel requires a “computerge­nerated, virtual, three-dimensiona­l environmen­t that you perceive with VR glasses”, explains Armin Brysch of the Kempten University of Applied Sciences in Germany.

Shielding all outside light by means of the VR glasses – in what is called a “cave”, or a room fully equipped with monitors – is necessary for the viewer to be completely surrounded by the virtual world.

“The deeper the traveller is immersed in the world, the more realistic the artificial experience is,” says Brysch. Experts call this “immersion”, requiring high resolution images and an exciting narrative.

Journey through time

Even if some tourism experts still call VR travel a niche developmen­t, there is no doubt that something is afoot. With Timeride, for example, you can go on a virtual journey through time and immerse yourself in the life of earlier eras.

In Germany, people can take the Timeride in Cologne, Berlin, Dresden, Munich and Frankfurt.

The Berlin Timeride takes the traveller through Berlin in the 1980s, when The Berlin Wall still divided the city.

“Many large art museums also use VR applicatio­ns,” Brysch notes.

He assumes that the offerings are here to stay.

“While we now have a desire for social experience­s, the technology will hold its own,” he says.

In the Ruhr region’s industrial city of Essen, there is a mixedreali­ty city tour called “Essen 1887”.

Here, visitors are guided through the city with GPS and special glasses, with holograms popping up at certain points along the way.

Suddenly, people from the year 1887 are talking to you while horse-drawn carriages are driving through the streets.

The difference to VR in this case is that you are on the move in the virtual surroundin­gs and yet also still perceive the real world – something known as augmented reality (AR).

Enter the metaverse

Does all this have a future? According to a recent survey by Bitkom Research, it would appear so.

The next big thing is the “metaverse” – the virtual space that expands on today’s Internet and in which one moves and interacts as an avatar, a digital model of oneself.

The Bitkom survey found that 21% of respondent­s aged 16 and over expect to explore foreign places with the help of VR goggles in 2030 instead of travelling there in the traditiona­l way.

The proportion is higher among younger people, but even among the over-64 age group, 15% share this view.

Here to stay?

Without a doubt, the pandemic has fuelled virtual travel offers.

When travel was not possible when stringent restrictio­ns were in place, many wanted to escape everyday life – even if only digitally – and go to exotic places.

At the very least, the pandemic era has increased trust in digital products, says Armin Brysch.

People have learned to manage their everyday lives well with digital solutions.

Tristan Horx takes a more critical view. The young trend researcher at Germany’s Zukunftsin­stitut believes that VR offerings, which existed during the pandemic era are no longer being used to the same extent.

“That was due to hype and a lack of alternativ­es,” he says about Vr-aided travel. But he adds that though people live in a digital world, people themselves are analogous.

Therefore, you can’t “move everything into digital”, Horx says.

Especially those things which are already perfect in reality.

“A visit to a museum is not just the visual consumptio­n of works of art, but an overall experience,” Horx argues.

This is something that might get a bit lost in the digital world.

Holiday planning

Neverthele­ss, Horx does not completely dismiss VR in the tourism sector.

“It will remain where it makes sense,” he says, and cites travel advice as one example.

“By looking at four places with VR glasses and then deciding on one, that can work,” Horx said about choosing a destinatio­n.

His remark should please the tourism experts in Madrid.

The question remains whether virtual travel will replace real travel.

Armin Brysch is sure it won’t: “Just because we can look at the destinatio­n in 3D, we won’t give up going there.”

For some target groups, however,

there could be trade-offs, he says. For example, those people who cannot travel everywhere due to physical limitation­s.

Or for people for whom travel is too expensive, stressful, dangerous or harmful to the climate. “VR can create a substitute experience,” Brysch says. – dpa

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Image: Freepik.com
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