The Sun (Malaysia)

‘Gaming disorder’ now a mental ailment

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GENEVA: The World Health Organisati­on (WHO) may classify “gaming disorder” as a mental health condition in its 2018 manual on diseases, China’s Xinhua news agency reported.

In a draft of WHO’s 11th update of the Internatio­nal Classifica­tion of Diseases (ICD-11), gaming disorder has been included in the category of “mental, behavioura­l or neurodevel­opmental disorders”.

To warrant a diagnosis of such a disorder, one shall have “impaired control over gaming” and give “increasing priority to gaming to the extent that gaming takes precedence over other life interests and daily activities” and continue gaming “despite the occurrence of negative consequenc­e,” according to the draft.

Such a behaviour pattern is of sufficient severity to result in significan­t impairment in personal, f a mily, s oci a l , e ducational, occupation­al or other important areas of functionin­g, said the ICD11.

The ICD i s used by health profession­als globally and serves as an i nternation­al standard f or defining health conditions and diseases.

Sudden deaths and physical symptoms linked to online gaming have been on the rise in recent years.

In 2014, a 27-year-old Chinese woman suffered sudden death after playing video games for over 10 consecutiv­e hours.

In 2015, a 17-year-old Russian boy was rushed to hospital and died after falling into a coma while playing video games al most continuous­ly for 22 days, only stopping to sleep and eat. – Bernama

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