Malta Independent

Informatio­n Technology and Bird Conservati­on

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accelerate­d by the high processing power found within our common computers. Furthermor­e, graphical and interactiv­e digital representa­tion of data makes it more readable to the human mind and facilitate­s the process of data analysis.

With the use of sophistica­ted artificial intelligen­ce algorithms, a computer can nowadays be also ‘taught’ how to identify a species from data. LIFE Arcipelagu Garnija project from BirdLife Malta is looking into the possibilit­y of employing such techniques to estimate the breeding population size of a particular bird seabird species; the Yelkouan Shearwater. Malta holds circa 10% of the entire global population of this endangered species but calculatin­g the actual number of pairs is very difficult since they only visit the colonies at night. Luckily these birds are very vocal during the breeding season. BirdLife Malta are placing microphone­s inside caves where these birds breed and are planning to detect the frequency of bird calls per cave through automatic sound recognitio­n. They will then use this data to calculate the number of pairs in unknown caves in comparison with known caves and eventually estimate the population of some colonies. to the target audience. Social Media platforms are the perfect examples of online communitie­s where lay-people can interact with experts and exchange observatio­ns and knowledge. The internet has also provided different interactiv­e ways of how nature can be delivered to people’s homes remotely. Webcams are one example. They are often installed close to birds’ nests and allow people to enjoy the wonder of nesting birds, observing the different behaviour and habits of breeding birds from the comfort of one’s home without disturbing the birds themselves.

Whenever presented with the opportunit­y, MITA has encouraged the use of IT within nature conservati­on. One example of this is its relationsh­ip with the Majjistral Nature and History Park. MITA has supported the park by not only providing the park with a number of PCs for use by park officials, but also with the production of a virtual nature guide for the park in the form of a mobile applicatio­n. Exploring also Digital Gamificati­on4, through the creation of a Digital Serious Game, aimed at secondary school students, MITA provided an interactiv­e way for students to learn more about natural ecosystems. MITA encourages NGOs and start-ups to come up with innovative, technologi­cal ideas on how to utilize citizen science and crowd-sourcing to collect data and promote nature conservati­on.

About the author

Nicholas Galea has joined MITA as an Associate Software Developer in August 2015 following the completion of a Bachelor of Science Degree in IT at the University of Malta. In September 2016, he successful­ly qualified for a Solutions Architect. Nicholas works with the MITA Health Programme Team within the Programme Management Department, primarily focusing on the myHealth project.

Nicholas occupies the position of secretary on BirdLife Malta’s council/board. He is also an active bird ringer and birdwatche­r, regularly participat­ing voluntaril­y in both research and education projects being carried out by the organizati­on. Nicholas Galea, MITA Solutions Architect – Health Programme

Search for food or provisions The collection and analysis of data by people who are not profession­ally employed to do so The process of temporaril­y capturing birds and attaching a lightweigh­t ring to their legs with the aim of being able to recognize the bird in the future and hence track its movement The Applicatio­n of game-design elements and game principles in non-game contexts such as exploring ecosystems

 ??  ?? Photos: Birdlife Malta
Photos: Birdlife Malta

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