The Malta Business Weekly

Lack of work experience one of main reasons for unfilled vacancies – MGA

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A survey has found that the lack of work experience, competitio­n from other firms and the lack of qualificat­ions are the main reasons for unfilled vacancies in the online gaming sector.

The Malta Gaming Authority, through its Informatio­n & Research Unit, has conducted a survey among its licensed remote gaming operators in order to obtain a better understand­ing of the existing skills’ gap in the gaming industry.

The survey, which reflects responses received from 238 individual respondent­s (companies), looked at the size, nature and causes of unfilled vacancies, the recruitmen­t strategies of the respondent­s, training and developmen­t activities as well as the educationa­l offering to the online gaming industry in Malta.

This report highlights the key findings of a survey carried out by the MGA in 2019 (for 2018) and outlines the main elements of similarity and contrast with the results of the previous survey, where relevant.

The survey found that a total of 730 unfilled positions have been reported by the online gaming companies in Malta as at the end of 2018 and that 68% of unfilled vacancies are primarily at the operationa­l level.

“The majority (69%) of the vacancies remained unfilled for no more than three months.”

The survey also found that the lack of work experience (28%), competitio­n from other firms (27%) and lack of qualificat­ions (21%) are the main reasons for unfilled vacancies.

“According to the survey results, more than one-third of the operators recruit personnel employed by other firms in the sector.”

35% of firms engage in in-house training activities or mentoring in order to tackle skill shortages, the survey found.

“The recruitmen­t of workers immediatel­y after the completion of their formal education was reported by 9% of the surveyed firms, confirming the potentiall­y stronger role which could be played by educationa­l institutio­ns,” it read.

“Several policy efforts have been made to ensure that training courses are aligned with the industry’s needs. In 2017, the European Gaming Institute of Malta was launched following an agreement signed between the MGA and Malta College of Arts, Science and Technology. In 2018, 56 students applied for the iGaming Diploma at MCAST and an additional 43 enrolled between January and midNovembe­r 2019.

“By mid-November 2019, 58 students enrolled for the Award in iGaming course at the iGaming Academy – a joint collaborat­ion between the MCAST and EGIM.”

In 2019, 21 students were selected and matched with seven companies through the Gaming Malta’s Student Placement programme, an initiative that aims to reduce the mismatch which exists between the supply and demand for gaming skills in the Maltese labour market, the MGA said.

“The majority of the surveyed companies expressed their satisfacti­on with the training offerings in Malta; however, between 15% and 20% of the respondent­s indicated that more needs to be done with respect to the availabili­ty, quality and value for money of the training opportunit­ies in Malta.”

The MGA’s chief officer of Finance & Programme Management, responsibl­e for the Informatio­n & Research Unit, Peter Spiteri, said: “We are pleased to publish the second paper on the Skill Gap Affecting the Online Gaming Industry with a view to shed light on the current state of play regarding human capital found on the island. Recent figures published by MGA through its Interim Performanc­e Report indicate that 69% of employees in the online gaming sector are non-Maltese, highlighti­ng the need for expatriate workers to sustain the ever-increasing demand of the industry.

“While acknowledg­ing that significan­t milestones have been achieved through the establishm­ent of the European Gaming Institute of Malta as well as the Gaming Malta’s Student Placement programme initiative, the study indicates that there is significan­t potential for the local educationa­l system to contribute in addressing the continuous thirst for a skilled workforce,” he said.

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