Times of Malta

Gambling industry accounts for sixth of Malta’s business economy

- JAMES CUMMINGS

Recently released figures highlight Malta’s heavy reliance on the gambling industry, which accounts for a sixth of the entire business economy and almost all its arts, entertainm­ent and recreation sector output.

Eurostat, the EU’s statistic arm, said that, while in most European countries the gambling sector accounted for less than 1% of the entire business economy, in Malta it was a staggering 16%, or around one-sixth.

It said this accounted for the “exceptiona­lly high share” of the contributi­ons to the business economy by arts, entertainm­ent and recreation ventures – which includes gambling companies.

Arts, entertainm­ent and recreation ventures in Malta proportion­ally contribute­d by far the biggest share of the national business economy (16.9%) when compared to other EU countries and more than four times the second highest Slovakia (3.7%).

They also employed the highest proportion of workers (5.3%) of any country

in the EU, doubling the levels seen in Denmark (2.6%) in second place.

But there’s a catch, “arts, entertainm­ent and recreation” businesses – conjuring images of theatres, music festivals and sporting events – also

include gambling enterprise­s, which in Malta made up a staggering 98% of all contributi­ons of the sector.

In 2021, Malta’s almost 2,000 arts, entertainm­ent and recreation businesses added €1.9 billion to the country’s business economy, according to Eurostat data.

And with gambling businesses reportedly making up 98% of this figure, such ventures would have contribute­d an estimated €1.86 billion, suggesting the value added by the rest of the sector was just €40 million.

Eurostat figures also reveal how highperfor­ming the gambling sector is relative to the size of its workforce, which according to NSO data was 9,300 in 2021.

And with total employment standing at 274,000 by the last quarter of that year, this suggests that just 3% of the workforce were generating a sixth of the total value added to the country's business economy.

The contributi­ons of arts, entertainm­ent and recreation ventures were expressed in value added – which measures the financial value of a sector once expenses such as production costs have been taken out.

Such ventures include all those with a NACE code – an EU code classifyin­g different types of economic activities – beginning with the letter ‘R’, including but not limited to performing arts, libraries, museums, gambling and sports activities and theme parks.

 ?? PHOTO: SHUTTERSTO­CK.COM ?? Gambling ventures are estimated to have contribute­d €1.86 billion to Malta’s business economy.
PHOTO: SHUTTERSTO­CK.COM Gambling ventures are estimated to have contribute­d €1.86 billion to Malta’s business economy.

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