Nelson Mail

Cozmo, a robot who is like a pet

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A cheeky, friendly robot arriving in New Zealand aims to provide fun and companions­hip, writes

respond to real-time events.

‘‘Having a pet robot in the home could appeal to the elderly, as a companion.’’

It would also have practical uses too.

A basic example is Cozmo’s ability to recognise people. It can potentiall­y be programmed so when anyone it doesn’t know walks into a room, it can say ‘‘intruder alert’’.

That’s why Anki does not want to be called a smart toy company. It wants to be known for its robotics and artificial intelligen­ce.

It’s using connected toys as a test bed so it can eventually apply what it learns to other areas, such as healthcare.

This potential is shown in the ability to use coding to give it instructio­ns. It’s designed to be used for a range of levels, from children right up to experts.

You can unlock all his key features – including the ability to detect pets, people, colours, motion and facial expression­s – so you can get it to perform a range of movements and tasks.

Bradley said this range of tasks and progressio­n was key to maintainin­g the interest of children.

‘‘If you want kids to engage in coding, it’s got to be fun otherwise it becomes homework.

‘‘It’s a balance of learning and entertainm­ent.’’

There are also games you can play with it, using the smartphone app and incorporat­ing his favourite toys – three cubes which are included when you buy it.

Another key attribute is Cozmo’s ability to learn and develop. ‘‘Tech toys lose their appeal is they’re not updated.’’

Bradley also said connected toys offer a way to use technology without staring at a screen, and especially in the case of Overdrive, they can be social and involve friends and family.

‘‘You get a nice balance of virtual gameplay and physical gameplay.’’

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