Otago Daily Times

A taste of war

Forget Pokemon Go, the Red Cross’ augmented reality app brings war to you, reports Nita Bhalla, of the Thomson Reuters Foundation.

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AN augmented reality smartphone app released by the internatio­nal committee of the Red Cross aims to enable users to experience the devastatio­n of urban conflict. Called ‘‘Enter the Room’’, it provides a simulation of civilian life at war through the eyes of a child from their bedroom.

THOUSANDS of people are using their smartphone­s to experience the devastatio­n of urban conflict through an augmented reality app which aims to raise awareness of the suffering faced by millions trapped by war, the app’s developer said last week.

Launched by the Internatio­nal Committee of the Red Cross (ICRC) in March, Enter the Room provides a visceral, firstperso­n experience of war through the eyes of a child from their bedroom.

While there are numerous apps being designed by aid groups, this is the first known use of augmented reality (AR) by the humanitari­an sector to simulate civilian life at war. The app has been downloaded more than 50,000 times since its launch.

Entering through a portal on the screen of their device, users experience the impact of years of fighting in accelerate­d time as the virtual child’s bedroom transforms from a place of light and laughter to one of darkness and suffering.

‘‘It [AR] makes war real in a powerful and new way and pushes the audience to really think about this question: What if this happened to your childhood bedroom, or your son or daughter’s?’’ ICRC digital content manager Ariel Rubin said.

‘‘There is something incredibly moving about mapping this virtual reality on to our actual reality, and within that creating a narrative that tells a real story.’’

About 65 million people are fleeing conflict in countries such as Syria and Yemen today, 75% of whom live in cities, where battles are increasing­ly taking place, the ICRC says.

Yet many urban conflicts are being waged using weaponry designed for open battlefiel­ds, aid workers say, resulting in greater destructio­n in these highly populated towns and cities.

As a result, vital infrastruc­ture from medical facilities to basic services such as electricit­y and water are being hit.

In Yemen, for example, there had been a total collapse of the healthcare system, water and sewerage network, the food chain, and the most basic building blocks for a healthy and functionin­g society — all because of the war, Rubin said.

‘‘It is easy to get lost in the numbers and forget that each and every number represents a human being. Many of them are children who see their bedrooms, homes, their childhoods be totally destroyed by war,’’ he said.

‘‘Our hope is that the AR app will help connect people to this reality that millions of people are facing every day in their cities.’’

AR apps for gaming such as Pokemon Go have become increasing­ly popular in recent years, but they are also being developed as online shopping and education tools.

Preliminar­y reviews of Enter the Room have been largely positive.

‘‘The chance to use augmented reality to generate empathy towards the victims of these ignored conflicts is an exciting applicatio­n of this new technology,’’ said one user’s review on Apple’s App Store.

‘‘Hopefully, it can lead to meaningful change in the world’s response to the continuing slaughter of innocents in places like Syria, Central African Republic, Sudan and Yemen.’’

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 ?? PHOTO: ICRC ?? The Internatio­nal Committee of the Red Cross has released an app that conveys the reality of urban conflict.
PHOTO: ICRC The Internatio­nal Committee of the Red Cross has released an app that conveys the reality of urban conflict.

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