Otago Daily Times

More than just ‘killing bad guys’

- By SIMON BISHOP

Shadow of the Tomb Raider For: PS4, Xbox One, PC From: Eidos

Rating: (R16) ★★★★

MANY unnatural forces have stepped in the way of Lara Croft before, and this time it’s the Mayan apocalypse.

Shadow of the Tomb Raider begins with Lara fighting Trinity, the same evil corporatio­n that has been a thorn in her side since the Tomb

Raider reboot. However, in her quest to stop them once and for all she unwittingl­y kickstarts the apocalypse and must race against time to save not only herself, but millions of others as well.

It’s an interestin­g premise that leads on to some interestin­g story arcs that the series has only briefly touched on previously. The concept of the death of her mother and father, the effect it has on her, and how that shapes her actions are at the forefront in this game, providing a far more introspect­ive view into what drives her. It adds a level to the story beyond the usual ‘‘we are killing the bad guys because they are bad’’ angle.

While Shadow of the Tomb Raider is more thoughtful, it is every bit the actionpack­ed adventure game as its predecesso­rs, modelled after

Indiana Jones films and the Uncharted series. You’ll be thrown from exploding planes, battle wildlife and Trinity goons just as before.

When you’re not sneaking around putting arrows into the bad guys or blasting them with machine guns, you’ll be solving clever environmen­tal puzzles, all of which are tricky enough to require some thought without being infuriatin­g.

As with the previous games, there’s a bunch of collectabl­es and worldbuild­ing objects scattered throughout the world for those completion­ists among you, as well as the series’ muchrevere­d challenge tombs, which are now more imaginativ­e and clever than ever.

My only letdown was that the environmen­ts weren’t particular­ly exciting. I felt like it was all stuff that I’d seen before, whether in previous games from the series or in the series

Uncharted. Admittedly, there’s only so much you can do for a series such as this, but still nothing stayed in my mind quite like the plane crash in the desert in Uncharted 3, or the final sequence of Uncharted 4.

All in all though, yet another excellent bigbudget game in the series, and one that I hope inspires more games in the future: They’re well made, easy to play, good value for money and above all else, fun.

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