The New Zealand Herald

Hi-tech dip into Kiwi wilderness

- Luke Kirkness

Have you ever dreamed of exploring New Zealand’s wilderness but never had the time or money to do it?

New Zealand Geographic, the Sir Peter Blake Trust and WWF have joined forces to make New Zealand’s natural environmen­ts more accessible by using virtual reality.

NZ Geographic publisher and NZVR Project director James Frankham said the technology allowed access to locations that were otherwise too remote or vulnerable.

“This is particular­ly true for the marine environmen­t because it’s covered by 30 metres of salt water.

“Few people have been underwater, and even fewer in a truly pristine environmen­t. Unless we experience something, we can’t really care for it and this project is about using experience to build empathy for our wild places.”

The videos go live today and can be accessed on any internetco­nnected device by opening a browser to vr.nzgeo.com, with or without VR headsets. In addition to the NZ-VR release, the Sir Peter Blake Trust will offer a curriculum­connected virtual reality programme to all NZ schools from early next year.

Trust chief executive James Gibson said the programme would allow everyone using it to experience the environmen­t so they would be inspired to care for it.

He said the trust wanted to deliver an “immersive experience to schools” so students can see what damage is being done to the ecosystem.

“They’ll come away from this learning experience with actions they can take to protect the marine environmen­t and gain a much deeper sense of kaitiakita­nga,” he said.

Crews captured the environmen­ts at the remote islands of the Three Kings, Parengaren­ga Harbour, Poor Knights, and in the Hauraki Gulf.

A separate chapter was filmed in Niue.

 ?? Photo / New Zealand Geographic ?? The NZ-VR project aims to build people’s empathy for NZ’s wild places.
Photo / New Zealand Geographic The NZ-VR project aims to build people’s empathy for NZ’s wild places.

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