The New Zealand Herald

Journey ofa lifetime

NZ’s first fully 3D animated movie took 20 years to make, its creator tells Karl Puschmann.

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TO CALL the upcoming computeran­imated family film Mosley a labour of love does a disservice to both labour and love. For Kirby Atkins, creator, writer, director and voice actor, Mosley’s much more than that. It’s been his life.

Atkins has been obsessivel­y working on making Mosley a reality for more than two decades. Next Thursday, Mosley and its starpacked cast, finally moseys on to cinema screens, making history as New Zealand’s first fully 3D animated movie.

Throughout its long journey there was only one thing Atkins worried about.

“My biggest fear wasn’t that it wouldn’t get made, it was that it would get screwed up.”

The veteran American animator and writer, who’s worked for Weta Digital, Nickelodeo­n and Sony Animation among others, says he has first-hand experience of the “too many cooks” phenomenon.

“I’ve written a lot of scripts and worked on a lot of movies that get turned into hamburgers through production and developmen­t,” he says. “So I’m delighted to say this film is what I always wanted it to be.”

He pauses and says, “I’m a little stunned.”

Work began right after the birth of his daughter, Leah, in 1997. The more he wrote, the more he found himself sucked into his creative world.

“Any time I had a spare moment I would work on it. I was aware that you’re never supposed to put that much of yourself into one single project, yet I couldn’t help it. I loved the world and the characters and the idea of it so much I couldn’t quit playing with it.”

By the time Leah turned 7 he was ready to begin pre-production. He’d illustrate­d a full storyboard treatment of his script and had dialogue all written. He was also not the only person invested in the story.

“Leah had seen me writing and drawing these characters and been playing the story out on the floor for years,” he smiles. “I recorded [us] playing and you actually hear that performanc­e in the movie. Child actors tend to overdo it, you can tell they’re acting, but Leah was just playing. She’s 21 now, in university studying history.”

The titular character is a fantastica­l creature called a thoriphant, living a life of backbreaki­ng farm work for his cruel master. His child uncovers a hidden cave deep in the woods that’s covered in crude paintings showing thoriphant­s walking upright, dressed in finery and using tools. This discovery sets off a chain of events that sees Mosley embark on an epic, dangerous quest to uncover the truth about his species, elude the dangerous hunter, Warfield and save his family and the future of his fellow thoriphant­s.

“This film is not a park-your-kidsin-front-of-the-screen-and-go-dosomethin­g-else type of movie,” Atkins says. “It’s a family film to watch together. It’s got drama and teeth to it. And that’s unusual now in an animated film.”

He’s not wrong. With its themes of family, fighting for what’s right, breaking oppression, taking risks and facing danger, the movie offers real substance and is far removed from a lot of the forgettabl­e animated films pumped out for the holidays.

“There are films we see when we’re growing up and they mark us,” Atkins says. “For me it was The Neverendin­g Story, back in the 80s. It hasn’t aged well, the effects are pretty bad now but there’s a moment when this horse dies . . . As a kid I loved that film but that really moved me.

“What I worry about is so many of these films that are made for families don’t have any weight to them, they don’t want to address big themes like life and death and risk or the fact that there’s evil in the world that needs to be overcome or any of that stuff.

“But those are the films that stick to your ribs, especially when you’re young. So I wanted to make one of

those films that would be seared into a kid’s memory as a pivotal moment for them and they’d love the film and keep revisiting it.”

It proved a hard sell to possible backers, necessitat­ing many assurances that the darker moments wouldn’t get too scary.

“But in order for the highs to be high, the lows need to be low,” he explains. “So the highs are really victorious.”

As someone who has lived this thing for 20 years it’s no surprise that Atkins speaks with real passion about the project. But money men care not for passion, only the bottom line. And Mosley’s bottom

line was about as close to the bottom as you can get for an animated movie.

“To be honest, it was a business opportunit­y looking for a movie,” he says. “The producers were looking to do a co-production with the New Zealand Film Commission and China Film Group. Rather than just turning over a script, I came with an entire movie’s preproduct­ion already done. I’d actually cut the movie together with my storyboard­s and recorded dialogue. So even though we had a small budget, it’s about a US$20million movie, pretty much every dime of that went into

production. In that regard it doesn’t look like a US$20million movie.”

That sounds like a lot, so for contrast I ask what other animated movies might cost to produce.

“At the high end of Disney and a

Frozen, that’s US$150 million. For the next tier down, the sort of films like Despicable Me or the

Minions films, they run about US$75million. So US$20million is nothing.”

But even with all the pre-production heavy lifting — and cost — taken care of, Atkins still had to stretch Mosley’s meagre budget.

“One of the practical reasons why I play Mosley in the film is because we had unlimited access to me and nobody had to pay me,” he laughs.

“But the secret is we had a very small group wanting to do the best work of their lives and that’s what really made the difference,” he says. “I’d rather have a small group of people who really want to do great work than a big warehouse full of people with a factory mentality.”

Production took place at Huhu Studios in the tranquil surrounds of Snells Beach, an hour or so north of central Auckland. Atkins imported a couple of ringers he knew from Pixar and Disney, but overwhelmi­ngly all of his main animation talent were locals.

“They’d worked on a lot of TV and direct-to-video stuff and were looking for an opportunit­y to prove they had the chops to make a feature film,” he says. “I lived there

for almost three years. At lunch I would go across the street to the national park and walk around with the sheep and stuff. It’s a fantastic way to work.”

With Mosley finally all set for release I ask if there might be more on the way, or if this is it for the adventurou­s thoriphant.

“I’m open to both at this point,” he laughs. “In 1977 I was 10 years old and saw Star Wars. The first thing I remember is when the Death Star exploded, people stood up and cheered. I was like, ‘What the hell is this?’ I didn’t know movies could do that. The other thing I remember is that the film was its own thing. If they never made another Star Wars it held together beautifull­y. Yet we all felt like there was more story that could be told. Now we’re in a culture where we expect sequels and franchises and you know the film is just a set-up for a whole bunch of other films. I didn’t want Mosley to feel like that. I wanted it to feel like if this is all there is, it completely stands on its own. Yet there’s lots of other stuff that could be told.”

He smiles, “If the audience says, ‘We’d like to see more,’ there’s more.”

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 ??  ?? Kirby Atkins and daughter Leah, who voiced a character when she was 7.
Kirby Atkins and daughter Leah, who voiced a character when she was 7.
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 ??  ?? Unstoppabl­e hunter Warfield, voiced by Temuera Morrison.
Unstoppabl­e hunter Warfield, voiced by Temuera Morrison.

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