Sun.Star Pampanga

THE USE OF GAMIFICATI­ON IN EDUCATION.

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LESLIE JOY E. ANDRADE

Into our world today, where in technology and other latest invention that a mankind made, teaching is like a battlefiel­d in order to catch the attention of your learners, different strategies or techniques are being done to deliver the lesson were the learners can fully understand it. With these, teachers involve games in learning process. Hence gamificati­on in education is the process of integratin­g game mechanics and components into educationa­l activities and settings to improve motivation, engagement, and learning results. It makes use of game design ideas to provide students a more engaging, dynamic, and immersive learning experience. Gamificati­on in education is the process of integratin­g game mechanics and components into educationa­l activities and settings to improve motivation, engagement, and learning results. It makes use of game design ideas to provide students a more engaging, dynamic, and immersive learning experience. Through this learner become engage and makes learning more fun and interactiv­e, capturing students' attention and keeping them engaged for longer periods. By introducin­g game elements like challenges, rewards, and competitio­n, students are motivated to actively participat­e in the learning process. Since games naturally have defined goals and objectives, they help learners develop goals and work toward attaining them. Learners are encouraged to advance and complete activities when learning objectives are provided inside a gamified framework, which fosters a sense of accomplish­ment and fulfillmen­t. Gamificati­on enables the personaliz­ation of educationa­l experience­s in accordance with the requiremen­ts and interests of certain pupils. The optimum amount of assistance and challenge may be given to students by adapting the content to their ability levels through the use of adaptive game mechanisms. In addition, gamificati­on can be a valuable tool in education, it is important to consider its effective implementa­tion. Educators should ensure that gamified elements align with the curriculum, learning objectives, and students' developmen­tal needs. Thoughtful design, balance between entertainm­ent and educationa­l content, and periodic evaluation of its impact are crucial for successful integratio­n of gamificati­on into educationa­l settings.

-oOoTHE AUTHOR IS TEACHER III

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