HWM (Singapore)

Simple, entertaini­ng arcade-style game that’s best enjoyed with friends.

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while the other tosses flowerpots and TVs out the window.

I also enjoyed the slapstick, Looney Tunes-esque style of obstacles and animations. For example, stepping on the wide end of a garden rake flings the handle up towards your character’s face (a real classic, if you ask me), and you can actually see the plug of a refrigerat­or or TV being pulled out when you move it, complete with sound effects. Indeed, it’s all rather childish from a bystander’s point of view, but heck if it isn’t entertaini­ng.

One other addition that caught my attention was “Assist Mode”. There are folks out there that aren’t really in it for the high scores and perfect timings, and just want to play the game for what it is. As such, perks such as extended timings and having loaded furniture disappear can be a big help in such situations - they make the game much less challengin­g and more relaxed.

For all of its merits, Moving Out is still rough around the edges and collision detection can become a problem. More often than not, you’ll be unable to get through a doorway hauling a queen size bed simply because the bed was ever so slightly tilted. Having to put the bed down and grab it again from the correct angle is rather infuriatin­g, especially if you and your friends are trying for the gold medal timing.

Another rough spot is with regard to how Moving Out is meant to be played. The game just isn’t as enjoyable when you’re playing solo, and even though the incessantl­y daft humour does help to make the experience a little more lively, it just isn’t the same as bantering (and arguing) with another player beside you. On

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 ??  ?? Physics play a big part in Moving Out, but sometimes they can also get in the way.
Physics play a big part in Moving Out, but sometimes they can also get in the way.

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