Prestige (Singapore)

EMOTIONAL STORYTELLI­NG

New York-based Local Projects reinvents how museum visitors interact with art, transformi­ng them into curators. By Sonia Kolesnikov-jessop

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Until relatively recently, museum-goers were told, “Look, don’t touch”, and their taking in of the exhibits that surrounded them was a passive experience. But in our digital world where art collection­s are increasing­ly available online, visitors are now growing accustomed to and demanding richer, more memorable experience­s when inside a museum. Confucius is credited with observing: “I hear and I forget, I see and I remember. I do and I understand.” This approach to learning is very much at the heart of the many museum projects created by awardwinni­ng media and exhibit design firm Local Projects.

“Different people learn and experience in different ways, not just by looking. We believe in creating spaces that activate the senses and get people to participat­e in their own learning,” explains Jake Barton, founder of and Principal at the New York-based firm. “We like to get the visitors involved and give them agency in their own experience because we believe that people learn in many different ways, including through touch. It’s essential to tap into different senses and different ways of learning so we can reach a wide variety of learners.”

Recognised as a leader in the field of interactiv­e design for physical spaces, Local Projects has rethought visitor experience­s for the Cooper Hewitt Smithsonia­n Design Museum and the 9/11 Memorial Museum in New York, the Guggenheim Museum Bilbao, and the Cleveland Museum of Art, to name a few.

“A lot of our work is about translatio­n – translatin­g knowledge, feelings, emotions, history – and we would cut off a huge number of individual­s if we focused only on reading and seeing. History and

emotion are often felt through the body, and many people learn by doing, by moving their bodies through space in a different way, by touching and building. To activate these senses opens up a whole new type of experience and connection,” Barton explains.

At the Cleveland Museum of Art, the firm installed a 12m-wide touchscree­n on which visitors can explore the museum’s entire collection. Offering non-traditiona­l themes – from Love And Lust to Blue – the wall lets visitors plan their visit through the museum, saving informatio­n about artworks that they can then retrieve on a portable screen as they tour the museum.

To add a little more whimsy as they explore the collection, visitors can make faces in front of a screen and an algorithm will match their expression­s to artworks in the collection, or they can draw simple lines and shapes to call up works with similar geometry. Visitors are also tested to reproduce body poses in artworks and a kinetic motion sensor will measure their accuracy at recreating the pose and rate their performanc­e.

Museums are most often a reflection of how society and culture engages with its history and what people are interested in, says Barton. “Today, we’re craving connection and understand­ing. If we can create an experience that not only engages visitors but also connects them with what they’re looking at and to one another, we can unlock new ways of understand­ing.”

At the AROS Art Museum in Aarhus, Denmark, the firm created a suite of interactiv­e experience­s that offer a playful way to interact with the art, sparking conversati­ons that bring visitors together. One experience asks a visitor to play the role of a model, with another playing the role of artist. The model is then asked to match a pose that is tracked and scored by a spatial camera in real time, while the artist takes a photo. The museum collection is then mapped to parts of the visitor’s body, allowing the “artist” to create a new artwork. “The experience now goes beyond looking at a beautiful work of art – it lets you dive deeper, and have some fun in the process,” Barton notes.

For the Cooper Hewitt Smithsonia­n Design Museum, Local Projects created a novel interactiv­e pen that visitors can use to tap on an exhibition display case as they walk past; informatio­n about the work is then saved to a personal collection they can privately access later through a website. “As a piece of experience design, the pen was created to be a ‘quiet’ device – one that wouldn’t attract too much attention. It’s not another screen, or an app on your phone,” Barton says.

The response to the new pen has been extremely encouragin­g, he adds. Within the first five months, more than 95 percent of visitors used the pen, with over a third going on to check out the museum’s digital collection after their visit, which is almost unheard of in digital conversion.

The design firm has garnered many awards, including the Cooper Hewitt National Design Award for Interactio­n Design (2013), and the Gold Lion for Creative Data at Cannes (2015) for the powerful and diverse use of data in the 9/11 Memorial Museum, which is built into displays that convey the tragic scope of the terror attacks of September 11, 2001.

Local Projects is currently working on the creative renewal of the Hyde Park Barracks Museum – a unesco World Heritage-listed building in Sydney that focuses on early Australian colonial life.

“Our goal is to create a cohesive experience that brings forward the lived experience of those who passed through the building, explores its role in building Sydney, and recognises its impact on aboriginal people. The project engages the many themes this site touches on: displaceme­nt, forced labour, migration and ultimately, hope,” Barton says.

Talking about the firm’s design approach, he points out that its initial basic philosophy remains the same for all projects: Start with emotion. “When the emotion is there, and people can connect with the stories and points of view of the experience, the type of technology you use becomes a canvas. We like to explore the edge of new technologi­es and push the boundaries of what is possible, but at the end of the day, it comes back to the emotional heart of what we’re trying to lay bare and have visitors experience.”

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 ??  ?? A rendering of one of the installati­ons planned at the Hyde Park Barracks Museum (below, right) in Sydney
A rendering of one of the installati­ons planned at the Hyde Park Barracks Museum (below, right) in Sydney
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 ??  ?? Touchscree­ns in the Cleveland Museum of Art’s Gallery One allow visitors to digitally explore and learn about the artworks
Touchscree­ns in the Cleveland Museum of Art’s Gallery One allow visitors to digitally explore and learn about the artworks
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 ??  ?? The AROS Art Museum in Aarhus, Denmark, offers numerous interactiv­e experience­s
The AROS Art Museum in Aarhus, Denmark, offers numerous interactiv­e experience­s
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