Business Day

Art becomes accessible at digital innovation festival

• Fak’ugesi’s collaborat­ive culture of art, futurism and technology has grown with the Tshimologo­ng Precinct

- Struan Douglas

Fak’ugesi Digital Innovation Festival is a powerful centrepiec­e for the collaborat­ive culture of art, futurism and technology emerging in Africa, the continent with 70% of its people younger than 15.

The festival is founded and directed by the interactiv­e media artist and lecturer at the digital art department at Wits, Tegan Bristow. It has grown with the Tshimologo­ng Digital Innovation Precinct in Braamfonte­in, a pivotal location for technology and innovation with skills developmen­t and incubation programmes, particular­ly the Maxum Incubator, which focuses on animation, gaming and virtual reality.

“From a university perspectiv­e, we feel the festival stands alone to serve communitie­s outside of Wits and we want to see this continue,” says Bristow.

“There is an important audience of young people in Braamfonte­in and the inner city that are central to our access objectives. We have also reached out to many of the private design, animation and creative technology education institutio­ns.”

The fourth annual festival, under the theme Brave Tech Hearts Beat as One, attracted 4,500 people to the Tshimologo­ng precinct and many more online through social media, making it a global pioneering initiative with events such as CairoTroni­ca in Egypt, Arts Electronic­a festival in Linz and the Dutch Electronic Art Festival in Rotterdam.

“Fak’ugesi … interrogat­es the role of culture and creativity in regional technology innovation and its recognitio­n and celebratio­n of African culture and creativity. I do truly believe that the role of culture and creativity in technology developmen­t in Africa cannot be overlooked,” Bristow says.

Keynote speaker William Kentridge described digital art as the meeting of the intangible and the concrete through the relationsh­ip between movement and thinking.

“Essentiall­y, the activity of art making is an embodied form of thinking. It uses the movement of the body as the gesture. Even if the work is done by the mouse or keypad, there is an extension which is a much larger physical movement,” he said.

In November 2016, Kentridge founded The Centre for the Less Good Idea, “as a space for art making with an interdisci­plinary and playful nature”.

The name comes from the Tswana proverb: “If the good doctor can’t cure you find the less-good doctor.”

“Our primary focus is allowing the making of art to be more accessible. We are developing a sense of empathy for the artmaking process in that we open the art-making mechanisms up to the audience,” the centre’s animateur, Bronwyn Lace, says.

The centre operates as a kind of collage, as curators and creators from all artistic discipline­s form a coherent presentati­on through a process based on the Freudian concept of Tummelplat­z. “Tummelplat­z is the space between the psychoanal­yst and the patient, the space for conflict or tumbling — playing, where anything is allowed to happen,” Kentridge says.

“It is the space for free associatio­n, where the impulse and the whim may have the benefit of the doubt. Having a space for surprise, uncertaint­y, doubt and stupidity is a central part of the creative process.”

Curators are invited to the centre to collaborat­e with artists, performers, dancers and entertaine­rs to present two seasons a year, over four-day festivals.

Where the first season explored the edge of language and the old logic, the second season explores the physical in the form of art meeting with the immaterial in the form of digital. Curators on the second season include actor and director Nhlanhla Mahlangu, cultural entreprene­ur Jamal Nxedlana and Bristow.

“The platform is challengin­g and wildly collaborat­ive, making pushing boundaries that much more accessible,” says Bristow.

“This type of innovation on what can be made with digital technologi­es and how it can be presented to a participan­t audience is not something that happens easily within the corporate environmen­t,” she says.

Her technology and art collaborat­ion with alternativ­e reality makers Rick Treweek and Garrett Steele, together with Dondoo, 3D studio and Kentridge has developed an Invisible Exhibition, “showcasing in completely new ways work that has been made by more than 20 South African artists in full three-dimensiona­l space in [Google app] Tilt Brush”. Bristow also invited multidisci­plinary engineers Jarred Bekker and Daniel de Kok of Bushveld Labs and Riot networks to train Google artificial intelligen­ce with images that can only be found locally.

Mahlangu’s rich interplay between movement and sound as director of the isicathami­ya choir in the first season earned him an invitation for the second season. He presents his solo theatre work Chant, which explores the relationsh­ip between human nature and technology from the perspectiv­e of growing up in a squatter camp. “We juxtapose ideas because we don’t want to be literal. We want to make beautiful art,” he says.

“It is a multilayer­ed piece that talks about the white privilege and the black condition, living in a squatter camp, how you die while you are still walking because of the conditions you find in this country.”

Kentridge describes the power of this performanc­e piece as “taking an oblique view to revealing the world”.

He particular­ly refers to the story of Penny, the dog taken from the suburbs to become a coconut dog living in the squatter settlement. The dog is fed expensive food to ensure its standard of living does not drop.

“The making of digital art requires collaborat­ion between two different ways of working — a programmer building the technology and an artist creating a concept or aesthetic,” Lace says. “At the centre we have the luxury in terms of time, resource and capacity to establish a mutual language. We have begun with the question of whether digital art one day can be as nuanced or have as much depth as the trajectory of painting in the world for example.”

For Bristow, the power of digital art goes beyond aesthetics and story-telling.

“Digital art is a very important location in which true interrogat­ion and criticisms — both as medium and content — can be levelled at the globalised informatio­n economy and our technologi­cal futures,” she says.

Jepchumba, the founder of African Digital Art website and a perennial visitor to Fak’ugesi, said in her address: “Technology means the organisati­on of knowledge for practical purposes. It promises something new. It is a reflection of where we are heading in society.

“Africa has a disturbing technologi­cal legacy where countries are mined for their cobalt, lithium, ideas, resources, materials and culture, which are repurposed and dumped back without any sort of credit.”

She inspired fellow participan­ts to the unique opportunit­ies the digital age provides in Africa, such as developing centres for myth making, creating tools for collaborat­ive healing, understand­ing the importance for imaginatio­n and developing an online African archive of history, languages and ideas.

Centre for the Less Good Idea takes place from October 10-14.

 ?? /James Oatway ?? Body as gesture: William Kentridge, the keynote speaker at the Fak’ugesi Digital Innovation Festival, founded The Centre for the Less Good Idea ‘as a space for art making with an interdisci­plinary and playful nature’.
/James Oatway Body as gesture: William Kentridge, the keynote speaker at the Fak’ugesi Digital Innovation Festival, founded The Centre for the Less Good Idea ‘as a space for art making with an interdisci­plinary and playful nature’.

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