Daily Dispatch

Taking a hand to the bad guys is fun

Getting to grips with new game ‘Smack A Thief’ real slapstick and humorous

- NICO GOUS

The South African game “Smack A Thief” was released on Apple’s App Store and the local Google Play Store earlier this month.

In the game‚ you have a bird’seye view of a house. As thieves approach‚ you control a supreme hand delivering light‚ medium or hard smackdowns with over-the-top‚ slapstick style sound effects.

Game designer Thato Mogale‚ 20‚ said he wanted to create a game with a unique selling point instead of another shooter game. “I realised this was going to be unique. Instead of shooting‚ it’s kind of a humorous take on it. When you make games you have to look at the demographi­c.”

While downloads have been slow so far‚ it has found favour with at least one fan. User Demhashie commented‚ “Such a great game. Been looking for a new game to invest my boredom into and this is definitely it.”

Mogale started working on the game in February last year and finished developmen­t in January. The last part was meeting Apple and Google’s requiremen­ts before they published it on their app stores earlier this month.

These included registerin­g a company‚ a website and a privacy policy which tells users what data the game developer will collect when they download and play the game.

It costs $99 (R1‚373) annually for your game to be hosted on the iOS app store and $25 (R347) once-off for the Google Play Store.

Mogale was inspired by other indie games which became big breakout successes‚ such as Plants vs Zombies‚ Angry Birds and Crossy Road.

“There’s a whole bunch of indie games that I’ve been playing that I have been downloadin­g randomly … They’ve all played a role‚ inspired the features of the game‚ the gameplay and how you users get rewarded.”

Mogale did a general introducti­on course to computer programmin­g in 2007 where he got a taste of what is out there. He first had the idea for the game when he was in the ninth grade in 2013. In 2018 he started focusing on learning computer programmin­g to build games.

He built “Smack A Thief” using the Unity video game engine which drives the animation‚ physics‚ and user interface amongst other items in the game. Mogale said there are two ways to make money from the game: Hosting ads or in-game purchases.

 ??  ?? QUITE CATCHING: A screenshot from the SA-developed game ‘Smack a Thief’ released on Apple App Store and Google Play
QUITE CATCHING: A screenshot from the SA-developed game ‘Smack a Thief’ released on Apple App Store and Google Play

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