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Brand new technology, same old witch

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SIXTEEN years after Book of Shadows: Blair Witch 2 disappoint­ed the Blair Witch Project cult by doing something different, Blair Witch does as little differentl­y as possible. There are more characters and they’re outfitted with GPS, GoPros, walkie-talkies and a drone-mounted camera. But they’re on the same woodland path as the first movie’s hapless trio.

Aside from having an essentiall­y identical plot, this sequel links to the original genealogic­ally. James (McCune) is the baby brother of Heather, who supposedly vanished in the haunted woods near Burkittsvi­lle, Maryland (a town that, in reality, is much closer to Harpers Ferry, West Virginia, than to hell). He’s obsessed with learning her fate and has a fantasy of rescuing her.

James heads for the forest with not-quitegirlf­riend Lisa (Hernandez), his life-long pal Peter (Scott) and the latter’s paramour, Ashley (Corbin Reid). Lisa is a film student who intends to turn their trip into a documentar­y, but all three are loaded down with cameras.

So are Lane (Robinson) and Talia (Curry), horror buffs who found (and posted online) a new video of Heather’s doomed excursion. They insist on accompanyi­ng the other four, which provides added opportunit­ies for personalit­y conflict – as well as more fake footage to be cut into the make-believe movie supposedly assembled from the video remains of their quest.

The six campers’ extensive video capability should allow them to be mythbuster­s, but what fun is that? Their devices begin to fail, along with the basic laws of physics. Time itself turns to taffy, a joke on the idea of real-time video that doesn’t quite pay off. Director Wingard and scripter Simon Barrett ( You’re Next, The Guest) occasional­ly wink at the material, but then quickly return to playing this nonsense for thrills rather than laughs.

Blair Witch runs only eight minutes past the original, yet it feels about a half-an-hour longer. The new toys – especially the drone – allow for fresh situations, and there’s more blood and supernatur­al affliction than before. Mostly, though, the filmmakers just repeat familiar moves and expand establishe­d locations (while shooting in British Columbia, not Maryland).

Like all movies that purport to use found footage, Blair Witch includes angles that couldn’t have been produced by its James (James Allen McCune) is obsessed with finding out what happened to his sister, Heather, who is believed to have gone missing in the woods. characters, and scenes shot by people who, in a rational universe, would have dropped their cameras and scrammed. Unlike the first film, however, this one doesn’t conjure the headlong motion of terrified people on the run. Instead, the image more often jumps, swipes or chaoticall­y pans.

These camera jolts are amplified by a pummelling soundtrack, the movie’s most impressive technical achievemen­t. At its noisiest, Blair Witch at least sounds like something you haven’t seen before. – The Washington Post If you liked Blair Witch, you might not like this.

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