The Citizen (Gauteng)

How gaming has been evolving

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Gaming has evolved into a high sophistica­ted industry that affords gamers endless hours of intricatel­y crafted stories and missions.

Gaming has become a substantia­l industry with profession­al players and massive internatio­nal competitio­ns. From the teen-targeted arcade games of old and the “tink-tink” of home consoles to a highly technical and complex industry, gaming is evolving almost daily.

Technology has advanced right alongside to produce computers specifical­ly geared towards the graphic and speed demands of games, including multi-tasking screens that display the graphics in ultra HD and exceptiona­l detail.

Since 1971 when the first commercial arcade game – Computer Space – was created, gaming has taken the world by storm.

Arcade games like Space Invaders became so popular that during 1978, Japan experience­d a shortage of 100-yen coins for a while.

As games become ever more sophistica­ted, so does the equipment required by gamers – whether they are profession­als or occasional dabblers.

While games improved and competed, the ’90s saw the release of Doom, a first-person shooter game. Mortal Kombat was deemed exceptiona­lly violent and The Entertainm­ent Software Ratings Board was formed.

Warcraft also exploded onto the scene and was one of the first strategy games with detailed missions. Warcraft has now evolved into one of the most popular multiplaye­r online games.

In the mid-’90s, PlayStatio­n and gaming consoles began to attract people who didn’t normally play, with the inclusion of Blu-Rays and the streaming of music or films.

With huge advances in language-processing artificial intelligen­ce gaming may just be unrecognis­able in the next 10 years.

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