Weekend Argus (Saturday Edition)

Virtual ‘drivers’ vital to F1 success

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THE McLaren Formula One team launched a virtual racing competitio­n on Thursday with a real job as a simulator driver as the prize.

The former world champions, who are struggling with Honda engine reliabilit­y and performanc­e issues this season, said the winner would be offered a one-year contract to help them improve the car.

With real track testing heavily restricted under the regulation­s, F1 teams use simulators to acquire data and develop their cars. The duties are often handed to the official reserves.

McLaren Technology Group Executive Director Zak Brown said it was the right time to connect the worlds of racing and gaming in a new way.

“The winner will genuinely be a key part of our team at McLaren,” he added. “This is for real: we absolutely require additional support across our two simulator platforms.”

The ‘World’s Fastest Gamer’ competitio­n will be a collaborat­ion between McLaren, team sponsor Logitech G and Darren Cox, the founder of virtual motorsport’s GT Academy.

McLaren said the initiative would make them the first team to enter the E-sports arena.

Six internatio­nal finalists will be selected by experts in gaming and F1, with a further four finalists chosen from qualifying events online.

McLaren said contestant­s would race across a variety of different gaming titles and platforms and would also need to demonstrat­e engineerin­g know-how, teamwork and the necessary mental and physical strengths.

The world of E-sports is enjoying huge growth with traditiona­l media companies and big videogame publishers clamouring to get involved.

F1’s owners Liberty Media, who took control of the sport in January, have highlighte­d gaming as a growth area as they seek new audiences and increased revenues from North America.

The global E-sports audience is expected to reach 385 million this year with the market generating $696 million ( R9.5bn), according to research firm Newzoo.

North America is the largest market, with predicted revenues of $257 million in 2017 and $607 million by 2020.

The all-electric Formula E series staged a virtual race between all of its drivers and gamers in Las Vegas last January.

The winner, Dutch virtual racer Bono Huis, collected a $200 000 jackpot. – Reuters

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