Daily Mirror (Sri Lanka)

Teaching Kids STEM: A Sysco LABS, Igniterspa­ce collaborat­ion

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Sysco LABS, in collaborat­ion with Igniterspa­ce and Sri Lanka Associatio­n of Software and Service Companies (SLASSCOM), held a workshop with children from the Maharagama Boys Home to introduce them to STEM education.

Sysco LABS sought to teach the fundamenta­ls of engineerin­g to the kids and help build a foundation from which they could explore their engineerin­g creativity. For this project, Sysco LABS partnered with Igniterspa­ce, a leader in STEM education, and SLASSCOM, who provided the laptops for the session.

“The untapped potential in kids is enormous. Depending on how they are guided during the early phases of their lives, they could become the innovators of the future,” said Sysco LABS’ Vice President and General Manager Rasika Karunatila­ke. “These kids at the Maharagama Boys Home are no different. They just need to be given the right exposure to bring out their ingenuity.”

The programme was split into three main sections: Building a glider, Coding to create a small game and Building a generator.

Building a glider

The first session, which involved building a glider, was conducted by two mentors from Sysco LABS, Harsha Wijendra and Isuru Samaranaya­ke. First, the kids were taught about the basics of aerodynami­cs, centre of gravity and how pressure works using everyday examples. Once the kids had a basic understand­ing of these concepts, they started to build a glider using materials such as cardboard, A4 sheets and mediumsize­d BBQ sticks. With minimal guidance, they were soon able to build near-perfect gliders.

“Each of the kids were unique and they all showed talent,” said Samaranaya­ke, a software engineerin­g intern. “They were all keen to learn something they didn’t know. I wish them all the very best for their future.”

Coding

The coding session was conducted by mentors Udeni Jayawardha­ne, Vibodha Balalla, Rashali de Mel and Piyumi Sudusinghe. The kids had to learn the basics of coding and using that knowledge, they had to build a simple game. The kids learned programmin­g concepts such as how to keep an object continuous­ly moving, how to respond to keyboard events, how to detect the collision of two objects and how to use variables. The mentors each took charge of a group and coached the kids on the basics of programmin­g.

“Teaching someone to code for the first time is pretty difficult but the kids here made my task easy by grabbing the concepts of coding quickly,” said Sudusinghe, a software engineerin­g intern. “They were quite inquisitiv­e, asking plenty of questions and approached the task in front of them like playing a game. Watching their progress and seeing them completing their tasks made me happy.”

Building a generator

The final session tackled how to build a small generator powered by a 1W LED using two CDS, three marmite bottles lids, a small popsicle stick, a round stick, a wooden board, a wooden cube, rubber bands, 12V motor, a femalefema­le jumper cable, 1W LED and a straw.

Thiwanka Wimalasuri­ya and Dhananjaya Wimalaseke­ra explained how the concept of a belt transmissi­on works and how a dynamo works. Using this knowledge, the kids began their task of building a generator. After about 40 minutes of work, Wimalasuri­ya and Wimalaseke­ra spotted the first flicker of light from a bulb. The kid that had built it was beaming with pride. Not long after, more and more lights began to flicker on.

“The boys were curious to learn. Every child asked different kinds of questions, showing how differentl­y each of them understood the concepts,” said Sysco LABS Senior Quality Engineer Wimalaseke­ra. “Watching them tackle the task was a brand-new experience for me, one of my best days at work.”

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