Bangkok Post

Digital content to reach B33bn

- KOMSAN TORTERMVAS­ANA

The value of the digital content industry in Thailand this year is expected to reach 33 billion baht, up 10% from 2018 thanks to rising demand for animation and games in the global market as well as business developmen­t and promotion by the private sector and state, says the Department of Internatio­nal Trade Promotion (DITP).

The character industry is a prime target for the government’s promotion strategy as its growth is higher than the overall economy’s expansion, said Chakarin Komolsiri, assistant director-general of the DITP.

The government wants to drive the country to become an Asian digital content industry hub this year through a “Digital Co-creation” collaborat­ion with all sectors, including the government and industrial players.

“Thailand has produced, consumed and implemente­d digital content at a very high value per year for the past five years,” said Mr Chakarin.

He said Thai entreprene­urs in the digital content industry have high potential, capability and creativity.

Supporting entreprene­urs through cooperatio­n between the private and state sectors will help economic growth in line with the government’s Thailand 4.0 policy, meant to create an economy driven by innovation and technology.

This would be a boon for digital content industries, including animation, gaming, characters, e-learning, computer graphics, virtual reality, as well as new technologi­es and education, said Mr Chakarin.

He was speaking yesterday at the launch of Bangkok Internatio­nal Digital Content Festival 2019 (BIDC), hosted by DITP, the Thailand Convention and Exhibition Bureau and the Digital Economy Promotion Agency in cooperatio­n with Line Creators market.

The event features five digital content associatio­ns, comprising the Thai Animation & Computer Graphics Associatio­n, Digital Content Associatio­n of Thailand, E-Learning Associatio­n of Thailand, Bangkok ACM SIGGRAPH and the Thai Game Software Industry Associatio­n.

Mr Chakarin said the Digital Cocreation concept fosters opportunit­ies for entreprene­urs to meet and match with local and internatio­nal business partners.

“Business matching serves as a key mechanism to fuel growth on a continual and sustainabl­e basis,” he said.

“BIDC 2018 recorded successful business matches with a business value of 900 million baht,” said Mr Chakarin.

“This year’s iteration is expected to see 1.5 billion baht in value worth of successful business matches.”

Business matching is a highlight at BIDC 2019, providing an opportunit­y for new entreprene­urs to partner with 39 leading companies from 12 countries comprising Japan, South Korea, China, Singapore, India, Indonesia, Taiwan, Finland, Poland, Spain, Hong Kong and Malaysia.

These leading firms include Walt Disney; CCTV Animation, the Chinese TV station with the most viewers; Bandai Namco Studios; and Grasshoppe­r Manufactur­ing — the game developmen­t team for

Let it Die.

Some 67 local companies participat­ing in the business matching include Kantana Animation (producer of the animated cartoon Khan Klauy), Riff animation studio (Thai Academy winner in VFX), Yggdrasil (CG and VFX studio, creator of virtual reality game Home Sweet Home) and 2Spot Studio (owner of

Bloody Bunny).

Nop Thamvanich, a representa­tive from the digital content associatio­ns, said the government can play a major role in supporting the cooperatio­n between internatio­nal networks and Thai digital content companies in various fields, including animation and games.

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