Bangkok Post

Apple delays AR glasses, plans cheaper mixed-reality headset

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Apple Inc is still planning to unveil its first mixed-reality headset this year, but an even more important follow-up product — lightweigh­t augmentedr­eality glasses — has been postponed due to technical challenges.

The company had originally hoped to release the AR glasses after the debut of its mixed-reality headset, which combines both AR and virtual reality, but that part of the plan is now on hold. Instead, Apple will follow up with a lower-cost version of the mixed reality headset as soon as 2024 or early 2025, according to people familiar with the deliberati­ons.

The shifting plans underscore the challenges Apple faces in pushing into a new industry. The company is betting that AR and VR devices could be a major moneymaker, but the technical challenges of producing a consumerfr­iendly product has bedeviled much of the tech world. Apple’s initial dream of offering a lightweigh­t pair of AR glasses that people could wear all day now appears many years away — if it happens at all.

VR headsets — a market currently dominated by Facebook owner Meta Platforms Inc — offer a more immersive experience, with people typically using them to play video games, communicat­e in virtual meeting rooms and watch video. AR glasses, in contrast, overlay visuals and informatio­n on real-world views. The hope is that users could wear such glasses as they go about a normal day, but earlier attempts at the concept — such as Google Glass — haven’t gained traction.

High cost also could make an Apple headset more of a niche product. The initial mixed-reality device due this year will cost around $3,000. The hefty price stems from its use of advanced and high-resolution displays, more than 10 cameras, sensors to determine where a user is looking, and both a Mac-grade M2 processor and a dedicated chip for handling AR and VR visuals.

Apple is aiming to lower the price of the mixed-reality device by using chips on par with those in the iPhone rather than components found in higher-end Mac computers. The company will be competing with Meta’s mixed-reality headset, which costs $1,500.

Trademark filings made by Apple hint at the dual device strategy. The documents have included the names “Reality Pro” and “Reality One.” The Pro name is likely for the initial model, while the “One” suffix could be under considerat­ion for the cheaper version. There also is a trademark filing for “Reality Processor,” hinting at the name for the dedicated chip.

The company is focusing on the lower-cost headset instead of the AR glasses, which were once planned to be released about a year after the initial headset, said the people, who asked not to be identified because the project is still under wraps. At one point, Apple aimed to release the glasses in 2023, before delaying the launch until around 2025. Now, Apple has postponed the rollout indefinite­ly and pared back its work on the AR device.

An Apple spokeswoma­n declined to comment on the company’s plans. Earlier Tuesday, Apple released new Mac computers with M2 chips in its first product launch of 2023.

Apple’s mixed-reality headset will use displays to create an all-encompassi­ng VR environmen­t and pass-through cameras to mimic an AR effect. That’s a lot less complicate­d than the technology needed to make an AR-only device that looks similar to normal glasses.

Apple ultimately sees less-bulky AR glasses as a product that could replace the iPhone by moving the smartphone’s main functions to a wearer’s field of view. Such a device could let users see incoming notificati­ons, get map directions, make and take phone calls, or snap photos right from their face.

Finding the right chips, batteries, software and manufactur­ing to make a lightweigh­t product that can last all day isn’t on the horizon yet. Apple’s first high-end headset will only last about two hours on one charge.

The Informatio­n reported earlier on details of the battery pack.

The headset’s battery also will be cumbersome, with the company choosing to not include it in the device itself to reduce the weight and heating risks of the head-worn product.

The battery will connect to the headset over a cable and rest in a user’s back pocket.

 ?? AFP ?? The Apple company logo hangs above an Apple retail store in Chicago, Illinois.
AFP The Apple company logo hangs above an Apple retail store in Chicago, Illinois.

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