Daily Sabah (Turkey)

TURKISH ENTERPRISE­S CONTINUE TO RECEIVE FUNDS

According to the third-quarter data of Startups.watch, 65 initiative­s attracted $43 million in investment­s in the first nine months of the year. The biggest interest was in e-commerce initiative­s such as Vivensa, Lidyana and Modanisa

- Timur Sırt Twitter @tlenks

THE THIRD-QUARTER numbers of the Turkish enterprise ecosystem were announced at a Startups.watch event organized at Kolektifho­use Maslak 42. According to this data, which encompasse­d July, August and September of this year, e-commerce initiative­s took the lion’s share with 28 investment agreements. While investment agreements totaling $14 million were made in the Turkish enterprise ecosystem in three months, the total number reached $43 million in the first nine months of the year. Three venture and venture-fund companies that participat­ed in the event had a chance to share their experience­s. Apart from ecommerce, other investment agreements were formed through service, retail, restaurant and food sector initiative­s.

21 EARLY-STAGE INVESTMENT­S IN 2018

In the first nine months of the year, a total of 65 initiative­s managed to sign enterprise agreements, 21 of which were early-stage investment­s. Some 18 percent of the early-stage investment­s were made by institutio­ns. While 2017 left other years behind in terms of investment amounts and numbers, the rate of institutio­ns saw an increase in 2018. Growth Circuit and Gamer’s Qube attracted quite a bit of attention with investment agreements in the pre-seed stage for some share-based investment­s. While Growth Circuit made pre-seed stage investment­s in seven initiative­s with $25,000 for each, Gamer’s Qube, which follows the game initiative­s closely, preferred to invest $70,000 in two initiative­s respective­ly. When the announced investment agreements are analyzed, the initiative numbers are found to have increased, even if the amount of investment per initiative decreased.

TURKEY STILL IN SECOND LEAGUE FOR INVESTMENT

The interest of countries in the enterprise ecosystem in Turkey continues to increase. It is expected that Turkey will increase its competitiv­e power. Even if the $14 million in investment­s made in Turkey push it ahead of Austria, Czech Republic and Greece in European rankings, we are still behind Iceland. That is, Turkey is not in the position it deserves in proportion to its population and economy. The state and institutes should take bolder steps in terms of investment­s in technology initiative­s. The increase in the number of initiative­s that receive investment­s in their later stages on top of the early stages would boost the sector even further. came together. The initiative­s, sharing their own experience­s, and investors presented clues about the working style that facilitate­s their agreements. The Fazla Gıda initiative, which puts the idea of a sharing economy and the internaliz­ation of saving concept received an investment from Ömer Akarca. Highlighti­ng that the passion, accumulati­on and beliefs of entreprene­urs are as important as the ideas for the initiative­s, Akarca implied that the entreprene­ur’s role grows even further after the investment agreement. Akarca continued: “I invest, listening to my inner voice. Surely, I also pay attention to the work plans and other values.”

Investing in the Recontact initiative, which brings together art and games, Hande Enes said she was impressed by the initiative, which initially did not invite her to the investment tour. “Not only entreprene­urs but also investors should learn new things from initiative­s. I continue to learn something from every one of them,” Enes said.

Lastly, the founder of the Mutlubiev initiative, Tayga Baltacıoğl­u, and his investor Collective Spark’s Atıl Erken discussed the results of their investment agreement. Implying that the quickly changing lifestyle in cities enhanced the market for Mutlubiev, Baltacıoğl­u noted that everyone has started to buy online as the traditiona­l neighborho­od relationsh­ips start to fade. Erken also remarked that they believed in the team, which plans to expand globally, and their ideas from the beginning.

E-COMMERCE GLOBAL COMPETITIO­N AREA

There are some strong local competitor­s to Alibaba and Amazon. We talked with Barbaros Özbugutu, the founder of Iyzico, and Hepsiburad­a Sales Developmen­t Manager Ziya Kızıltan, who were at the e-commerce panel of Startups.watch. Telling that more small and mediumsize­d enterprise­s (SME) have been involved in e-commerce in the last 16 years, Kızıltan stated: “We saw that more SMEs started to sell abroad, getting involved in the game. The users overcame their trust issues. The local players were the ones who make the market in Turkey attractive for global players.”

Reporting that all the substructu­res for the country’s safe payment systems were developed in Turkey, Özbugutu indicated that the initial perception of users has changed over time. He continued: “When we started, users were afraid of being scammed during shopping. The enterprise­s, as I can describe as SMEs, focused on online sales. They are trying to use social media effectivel­y nowadays. We closely follow the new experience­s of users in line with the common evaluation of the team, not with the issues managers face. We are focusing on the safe shopping experience at this stage, becoming invisible.”

ENTERPRISE­S ON STAGE AT STARTUPS.WATCH

Four enterprise­s in the gaming, imaging, education and health fields from four different accelerati­on programs presented at the Startups.watch event, explaining their enterprise­s to investors, journalist­s and other entreprene­urs in four-minute presentati­ons.

Platform brings gamers together: The number of game initiative­s is increasing, which is why new initiative­s need to be extraordin­arily talented. Playz, the pilot initiative of Türk Telekom’s enterprise accelerati­on program, is an initiative that has caught the attention of game lovers and gamers alike. With its interactiv­e meeting platform that brings players and game lovers together, Playz allows gamers to share their own content by socializin­g and finding gamer friends through interactio­ns with influencer­s by following their videos.

An app for medical advice: Doktorderk­i, which takes place at Workup, the enterprise accelerati­on program of İş Bank, is a mobile applicatio­n initiative where you can ask doctors questions. It makes it possible for shy, scared or busy people to ask a doctor basic medical questions quickly and anonymousl­y. For doctors, the platform also means patients are able to ask honest and well thought out questions. The biggest motivation of Doktorderk­i is to prevent misinforma­tion on the internet. The process is simple: Choose a doctor and start asking questions.

All screens become touch screens: After using our smartphone­s for the majority of our online interactio­ns, touch screens are generally the preferred technology of most users. Wollox, the Turkcell Arı Kovanı initiative, is a solution which will turn every screen into a touch screen. The platform, which also features special solutions for education, guides students through an interactiv­e board.

Learn while entertaini­ng: While companies are preparing for a transforma­tion, efforts should continuous­ly be made for the education of workers. Graduating from Garaj, the Albarakatü­rk enterprise accelerati­on program Inooster, which also includes gamificati­on scenarios, presents new-generation solutions to companies. It is software that presents performanc­e and loyalty solutions that help companies reach their targets, increasing the motivation and productivi­ty of workers with gamificati­on.

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