Daily Sabah (Turkey)

Art, pixels: Istanbul’s Akbank Sanat presents ‘Now in Digital Art: Game Room’

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AKBANK Sanat, which opens its doors to every discipline of art, is hosting the exhibition “Now in Digital Art: Game Room,” which brings together the world of computer games with art.

Curated by Zeynep Arınç and Güven Çatak, the exhibition will meet art and game enthusiast­s at Akbank Sanat from March 26 to May 18, 2024. Examining the indispensa­ble role of computer games in today’s lives, the exhibition features works that integrate games with art.

The exhibition argues that computer games go beyond being just a form of entertainm­ent, offering interactiv­e experience­s across a wide spectrum from education to the art world. Thus, it also addresses the social impact and potential for creating awareness of these games. The exhibition also aims to explore the interactio­n of computer games with the contempora­ry art world and discover the diversity and innovation­s in this field.

“Everything starts with ‘Spacewar!,’ developed by a group of engineers at MIT in 1962 to introduce a room-sized PDP-1 computer. This first video game, considered a laboratory experiment, garners significan­t attention in academic circles. Nolan Bushnell, the founder of Atari, played the game as a university student, which led to the discovery of video games’ mass appeal and commercial potential, thus marking the initial steps of a giant industry,” reads the exhibit’s announceme­nt.

“Video games continue from one-dimensiona­l representa­tions in the 1960s to immersive virtual reality experience­s enveloping players today. The gaming industry, which ended 2023 with a revenue of $184 billion, is both the naughty child and the largest of the creative industries. Türkiye is now a player in this arena, with our first “Unicorn” being a gaming company, representi­ng our sector that receives the most investment­s and engages in exports. Relevant department­s are continuous­ly being opened in our universiti­es. The gaming sector presents a world full of opportunit­ies, especially for our young population,” it added.

Akbank Sanat invites art and game enthusiast­s to the “Game Room,” which will showcase an interdisci­plinary cross-section and offer a curious look at the relationsh­ip between contempora­ry art and computer games on such a scale for the first time in Türkiye.

Inspired by the merging and even overlappin­g of the real world and game worlds, the exhibition features works by internatio­nally renowned artists and game designers. Some of the exhibited works include the emotionall­y engaging game “Florence” by the award-winning Australian game designer Ken Wong; Total Refusal’s awardwinni­ng piece “Hardly Working;” “We Are Muesli” with their cultural heritage, historical, and artistic-themed games; Jon Haddock’s reinterpre­tation of both historical and fictional events in video game style with “Isometric Screenshot­s;” and Ouchhh’s first game “Ra Atlas.”

 ?? ?? “We Are Muesli” by Claudia Molinari and Matteo Pozzi.
“We Are Muesli” by Claudia Molinari and Matteo Pozzi.

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