Khaleej Times

Is Apple ready for the AR leap?

Mission: Transform geeky sideshow into mass-market fad

- Michael Liedtke Augmenting the iPhone

The tech titan’s mission is quite simple: make this geeky sideshow a mass-market staple. Obviously, however, there are several things that need to be addressed.

Apple’s iphone may be ready for its next big act — as a springboar­d into augmented reality, a technology that projects life-like images into real-world settings viewed through a screen.

If you’ve heard about AR at all, it’s most likely because you’ve encountere­d Pokemon GO, in which players wander around neighbourh­oods trying to capture monsters only they can see on their phones. AR is also making its way into education and some industrial applicatio­ns, such as product assembly and warehouse inventory management.

Now Apple is hoping to transform the technology from a geeky sideshow into a mass-market phenomenon. It’s embedding ARready technology into its iPhones later this year, potentiall­y setting the stage for a rush of new apps that blur the line between reality and digital representa­tion in new and imaginativ­e ways.

“This is one of those huge things that we’ll look back at and marvel on the start of it,” Apple CEO Tim Cook told analysts during a Tuesday conference call. Many analysts agree. “This is the most important platform that Apple has created since the app store in 2008,” said Jan Dawson of Jackdaw Research.

There’s just one catch: no one can yet point to a killer app for AR, at least beyond the year-old (and fading) fad of Pokemon GO. Instead, analysts argue more generally that AR creates enormous potential for new games, home-remodellin­g apps that let you visualise new furnishing­s and decor in an existing room, education, healthcare and more.

For the moment, though, we’re basically stuck with demos created by developers, including a Star Wars-like droid rolling past a dog that doesn’t realise it’s there; a digital replica of Houston on a table; and a virtual tour of Vincent Van Gogh’s bedroom. At Apple, the introducti­on of AR gets underway in September with the release of iOS 11, the next version of the operating system that powers hundreds of millions of iPhones and iPads around the world.

Tucked away in that release is an AR toolkit intended to help software developers create new AR apps.

Those apps, however, won’t work on just any Apple device — only the iPhone 6S and later models, including the hotly-anticipate­d nextgenera­tion iPhone that Apple will release this fall. The 2017 iPad and iPad Pro will run AR apps as well.

Tim Merel, managing director of technology consulting firm DigiCapita­l, believes Apple’s entry into AR will catalyse the field. His firm expects AR to mushroom into an $83 billion market by 2021, up from $1.2 billion last year.

That estimate assumes that Apple and its rivals will expand beyond AR software to high-tech glasses and other devices, such as Microsoft’s HoloLens headset.

For now, though, nothing appears better suited for interactin­g with augmented reality than the smartphone. —

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 ?? AP ?? Apple’s foray into AR kicks off with next months release of iOS 11, which will power hundreds of millions of iPhones and iPads. —
AP Apple’s foray into AR kicks off with next months release of iOS 11, which will power hundreds of millions of iPhones and iPads. —

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