The National - News

In the same vein as previous releases, the new Call of Duty beats others into submission

It’s clear that the latest in the series will give faithful Call of Duty multiplaye­r fans what they crave, writes Michael Coetzee

-

The Call of Duty (COD) franchise has been unstoppabl­e for well over a decade now, dominating sales charts every year and seemingly immune to the effects of sometimes not-so-positive reviews.

You’ve heard all the usual complaints – that new releases come too often (every year), that the gameplay has become stale, that 11-year-olds always beat you thanks to their faster reflexes and that it’s all just a little too flashy and loud for the discerning, cultured gamer.

None of these complaints have convinced publisher Activision to change its approach to the series – and why, after all, would they? It’s been fashionabl­e for a very long time now to complain about Call of Duty, but come October/November every year, the latest COD release inevitably beats into submission every other game on the sales charts.

This success is partly due to the developers not being scared to move with the times and incorporat­e ideas made popular in other shooters, all while keeping things still distinctly COD.

The latest entry in the series, Call of Duty: Black Ops 4, follows this formula, but also breaks with tradition in the most significan­t way yet in eschewing a single-player campaign to focus solely on multiplaye­r.

This past weekend’s BO4 private beta gave players a chance to get a feel of what to expect when the full game is released on October 12. It is, of course, a glimpse of only one part of the multiplaye­r experience – the PlayerUnkn­own’s Battlegrou­nds and Fortnite-inspired Blackout mode will only be revealed during a September beta. Leaving that battle royale experience for later is a smart move, as it allows developer Treyarch to get good feedback on the core multiplaye­r experience first.

Last year’s COD: WWII was an attempt to get back to the roots of the series, at least in terms of visuals and setting.

But in gameplay terms, every edition of the game released after COD 4: Modern Warfare

is really a spiritual successor to that game. So, while WWII may have been a visual throwback to the original Second World War games, the gameplay was far removed from what we saw in, say, Call of Duty 2 back in 2005.

BO4 gets rid of the weird dissonance that afflicted WWII, where the slick action, ultra-fast kills and exciting kill streaks always just felt a little at odds with the serious, real-world setting. COD gameplay just seems a lot more suited to modern or slightly futuristic settings, such as the one on offer here.

Reaction time has always been king in a COD game, and you get reminded of this as soon as you play your first game of Team Deathmatch.

Being the first to see and react to an enemy remains at the heart of what makes a successful player, and if you don’t have the reflexes of a cat that’s had a few cups of coffee, then you’re going to die – a lot.

But this is of course part of what makes COD what it is, and fans of the game would want it no other way – one of the most consistent complaints during the beta was that it takes too long to kill players who opt to use body armour. With the uproar appearing to get louder by the hour, Treyarch announced that they would be making some tweaks. Even after this announceme­nt, though, there were still plenty of calls for armour to be dropped completely instead of merely being modified.

The new Specialist classes provide a wealth of new abilities and the possibilit­y of interestin­g tactical combinatio­ns. Their unique abilities are powerful enough to be useful without changing the core mechanics so much that it ever feels like you’re playing Overwatch or another proper hero shooter.

BO4 looks and sounds great, especially on PS4 Pro. The second private console beta and first PC open beta this weekend will reveal how it performs on Xbox and PC hardware. It will be particular­ly interestin­g to see if the Xbox One X version takes advantage of that console’s more powerful hardware. Even this early, it’s clear that BO4 will give Call of Duty multiplaye­r fans what they crave. It may even lure back players who avoided the last two or three entries in the series.

If this will make up for the number of people who won’t buy it due to the lack of a campaign remains to be seen.

The biggest question, however, comes in the shape of Blackout. Will it convert millions of Fortnite fanatics to COD? Or will it end up like WWII’s War Mode, similarly inspired by another popular game but summarily dropped for the next series outing?

We’ll just have to wait for next month to start getting some answers.

 ?? Activision ?? Call of Duty: Black Ops 4 provides exciting new Specialist abilities
Activision Call of Duty: Black Ops 4 provides exciting new Specialist abilities

Newspapers in English

Newspapers from United Arab Emirates