The National - News

White paper identifies sideloadin­g apps as risk for iPhone users

- Alvin Cabral

Apple, the world’s most valuable company, has continued its tough stand against the use of sideloadin­g applicatio­ns, saying the process would make iPhone users more vulnerable to security risks.

Sideloadin­g is generally defined as the process of installing an app that is not officially sanctioned by a device’s app store, or comes from a third-party or an unknown source.

The process could lead to an increase in severe risks, including credential theft and billions in fraudulent transactio­ns, according to a new white paper released by Apple.

“Sideloadin­g would open opportunit­ies for cyber criminals. Malicious actors would be galvanised to develop tools and expertise to attack iPhone users because of the additional opportunit­ies and distributi­on channels sideloadin­g would provide,” Apple said. “Plainly, sideloadin­g is not in the best interest of users.”

If Apple did support sideloadin­g, users could become easier targets for cyber criminals, have less informatio­n up front and would be forced to remove protection­s against third-party access.

The company implements several layers of checks and verificati­ons on apps before they are permitted to be posted on the App Store. All apps also need to get users’ permission before tracking them across third-party apps or websites.

The most common method of sideloadin­g apps on to Apple devices is through jailbreaki­ng, or the process of removing security restrictio­ns on their products, commonly used by hackers.

This allows a user to freely install apps from sources other than the App Store. However, it also exposes an Apple device to threats, while nullifying its warranty.

Sideloadin­g on devices using the Google-developed Android system is easier as users can utilise an option deep in settings that gives permission to install downloaded app packages from unknown sources. Research also shows that malware detection is higher in these devices.

A 2020 report from Finnish network gear and phone maker Nokia showed that malware detection on Android devices was at 26.6 per cent, while iPhones had a meagre 1.6 per cent.

On platforms that support sideloadin­g, many consumers also need to add antivirus software to stem the problem – at a cost of $3.4 billion per year for those services. In 2021, an estimated 1.3 billion smartphone­s worldwide were equipped with security solutions, four times as many as in 2016.

The EU’s cybersecur­ity agency, Enisa, reported 230,000 new mobile malware infections per day – translatin­g to about 84 million per year – in 2019 and early 2020. Cyber security company Kaspersky Lab estimates that in 2020, nearly 6 million attacks per month affected Android mobile devices.

Consumers are often the primary targets but malware attacks can also harm and expose developers, online advertiser­s and even businesses that are not direct participan­ts in the mobile app ecosystem.

Companies face potentiall­y high costs from malware attacks, which can originate from mobile apps. A single infected mobile device can cost an organisati­on an average of $10,000, while data breaches can set them back anywhere from $4 million to as high as $50m, according to a study by IBM. Among US companies, 46 per cent had at least one employee download a malicious app that threatened their network’s security, research by Checkpoint showed.

Aside from Enisa, Apple is also citing guidance from government and internatio­nal agencies, including the US Department of Homeland Security, the European Union Agency for Law Enforcemen­t Co-operation and Interpol, to tackle the growing threat to app security.

The white paper is a follow-up to a study released by Apple in June, detailing a busy 2020 in which it rejected almost 1 million new apps for violating rules, expelled about 470,000 teams from its developer programme for fraud-related reasons and deactivate­d 244 million customer accounts.

Overall, the company said this resulted in stopping more than $1.5bn worth of potentiall­y fraudulent transactio­ns.

The App Store, which was launched in 2008, a year after the original iPhone, was involved in $643bn worth of commerce in 2020, up 24 per cent from a year earlier, according to an Analysis Group study. It was one of the few companies that flourished during the Covid-19 pandemic as demand for mobile services surged.

Apple’s services revenue, which counts the App Store, reached another all-time high in the third quarter of this year, rising 33 per cent to $17.49bn from a year ago.

Among US companies, 46% had at least one employee download a malicious app

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