Classic Car Weekly (UK)

VOLKSWAGEN GOLF MkIII

The Golf MkIII is generally considered to be something of a retrograde step after the MkII, but a few choice modificati­ons can bring back the earlier car’s spark. Here’s how to do it…

- Charlie Calderwood

The Golf MkIII proved to be VW’s proverbial ‘difficult third album’. While it was a good car in most respects, it fell short as a driver’s car. Its low values, however – especially when compared to the MkI and MkII – makes it look like an attractive choice for anyone looking to modify.

This is all the better, because modifying the MkIII allows you to address its two notable drawbacks – its slightly stodgy handling and a lack of performanc­e in all but the 16v and VR6.

All models benefit from lowered suspension, and having been a favourite of the generation, you will that find many MkIIIs have had already this done. Remember, however, that most set-ups are adjustable, so ‘lowered’ doesn’t have to mean ‘scraping every speed bump’ – a 10mm drop will improve handling but be hard to spot, visually.

When looking to improve the performanc­e of non-halo models, values of MkIIIs are so depressed that it simply isn’t worth tuning the 1.4 and 1.8 petrol models; you’re much better off simply buying a GTI. The great advantage of VW’s tendency for cross-platformin­g comes to the fore here, though, because it’s possible to fit pretty much any VAG four-cylinder or V6 engine, with only wiring presenting a challenge on the later engines. This is an appealing option for 1.4 and 1.8 MkIIIs, which can be bought for well under £1000.

From 1993 on, the TDI (which shouldn’t be confused with the much slower TD) offered 90bhp, and shouldn’t be overlooked by modifiers. These engines can be tuned fairly easily, benefittin­g from enlarged injectors and ECU remaps to make for an ultimate milemunchi­ng Golf.

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