Let the good times roll

In the face of video games, there’s one child­hood game that’s stood the test of time. Matthew Den­ni­son ex­plains why you should never lose your mar­bles

Country Life Every Week - - Interior Design News -

un­ish­ment ‘with the ut­most sever­ity of the law’ was the warn­ing on a hand­bill, dated may 18, 1850, printed for the church­war­dens of the sus­sex vil­lage of Warn­ham. it was ad­dressed to ‘idle and dis­or­derly per­sons’ and their ‘crime’ was to ‘play at mar­bles and other un­law­ful games’ on the par­ish high­ways on sun­days, thereby ‘mo­lest[ing] and oth­er­wise an­noy[ing] fe­males pass­ing’.

to­day, the game of mar­bles seems an un­likely ru­ral men­ace or cause of mo­lesta­tion. Al­though the world’s largest man­u­fac­tory, Va­cor de mex­ico, pro­duces as many as 12 mil­lion daily, the ca­sual ob­server can be for­given for as­sum­ing that, in Bri­tain, play­ing mar­bles is a pas­time mostly con­fined to the lost world of Rich­mal Cromp­ton’s ‘Just Wil­liam’ sto­ries. that as­sump­tion would be mis­taken.

in 2009, six-year-old harli Jordean from stoke New­ing­ton be­came the coun­try’s youngest en­tre­pre­neur when

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