Call of Duty: WW2

Daily Mirror (Northern Ireland) - - THE BEAT -


Go­ing back to the gritty roots of his­tor­i­cal war­fare was the right move for Ac­tivi­sion’s block­buster Call of Duty fran­chise. After sev­eral games in­volv­ing jet packs and fu­tur­is­tic weaponry, the step back into the vis­ceral his­tory of the Se­cond World War is a wel­come change.

The six-hour sin­gle-player cam­paign fol­lows a US in­fantry divi­sion fight­ing from Nor­mandy through to the Rhine and clearly takes in­flu­ence from Band of Brothers. The vi­su­als are great but the sound is par­tic­u­larly con­vinc­ing. As ever, the Mul­ti­player mode fea­tures an ar­ray of game styles – such as Grid­iron (cap­ture the flag) – to keep fans en­ter­tained after fin­ish­ing the story. There’s also the in­cluded Zom­bie mode which pits you against waves of un­dead Nazis in a Bavar­ian vil­lage.

You know what you’re get­ting with a Call of Duty game but it’s still a strong and emo­tional re­turn to form for the jug­ger­naut se­ries. BY JEFF PAR­SONS

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