Daily Mirror

CRYPTIC CLUES

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ACROSS

1 Time to jump (6) 4 Not good at needing money (4) 7 We’re off to get a jug (4) 8 Idea of negative charged particle (6) 9 Ask hoarsely for a file (4) 10 Part of ammunition (4) 12 Affair of bag (4) 14 Not even peculiar (3) 16 Wonder inside drawer (3) 17 A great many lost out (4) 20 Regarded as part of the play, say (4) 23 Left atmosphere in burrow (4) 24 Pay to get comfortabl­e (6) 25 New mode of building (4) 26 Secures site badly (4) 27 Sailor to achieve his aim (6)

DOWN

1 Wines develop strength (5) 2 Tear off at speed (4) 3 Clever person dropped one class (5) 4 Creature of superiorit­y (4) 5 Speaker finds gold by a hill (6) 6 Quick to knock with identifica­tion (5) 11 Unfortunat­ely sent home (4) 13 Tablets get intelligen­t (4) 15 Strange desire to live (6) 16 Distribute a toll differentl­y (5) 18 Start playing notes (5) 19 Complain at broken table (5) 21 God of the roses (4) 22 Party animal (4)

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