PlayS­ta­tion 4 - Marvel’s Spi­der-Man

Words Lewis Cor­ner

Gay Times Magazine - - REVIEW -

Hands up if, like us, you spent many hours as lit­tle boy wish­ing you had su­per pow­ers like Spi­der-Man. Well, the web-slinger’s new out­ing on the PlayS­ta­tion 4 is the clos­est we’ve ever felt to har­ness­ing the full might of Marvel’s most fa­mous hero.

In Marvel’s Spi­der-Man – a new con­sole-based uni­verse cre­ated by In­som­niac for this highly-an­tic­i­pated ti­tle – you are pro­pelled straight into the ac­tion. It’s been eight years since Peter Parker was bit­ten by a ra­dioac­tive spi­der, giv­ing him su­per­hu­man abil­i­ties and a new life as a friendly neigh­bour­hood vig­i­lante – and here you have the whole of New York City to ex­plore, with an added Avengers Tower of course.

The ex­pan­sive en­vi­ron­ment makes Marvel’s Spi­der-Man the char­ac­ter’s most am­bi­tious and ex­cit­ing ad­ven­ture on the PlayS­ta­tion. There are plenty of fa­mous vil­lains to bat­tle through­out the su­per slick game­play, with your first foe be­ing the iconic King­pin him­self, Wil­son Fisk.

When you are rac­ing through the city, web-sling­ing from skyscraper to skyscraper, or scaling Fisk Tower, Spi­der-Man feels nim­ble, light and free. When faced with ma­chine gun-armed goons, the com­bat sys­tem gives Spidey more force, with con­trol com­bi­na­tions lay­ing heavy blows with strik­ing im­pact. You feel like you are truly kick­ing ass.

What’s more, the playable ac­tion moves seam­lessly into cutscenes, giv­ing the whole ex­pe­ri­ence a cin­e­matic qual­ity. This helps drive the heart of the story: Peter Parker’s com­ing-of-age into man­hood, and how his two worlds start to col­lide more and more.

In­som­niac’s reimag­in­ing of Marvel’s most beloved su­per­hero is smart, en­er­getic, and in­cred­i­bly fun. If this is the clos­est we’ll ever get to slip­ping into a Spidey suit to take on the world’s most dan­ger­ous bad guys when it’s re­leased on 7 Septem­ber, it’ll do just nicely.

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