PC Pro

How we test

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We wanted to push this month’s group of laptops to their limits using benchmarks that would test their capabiliti­es across a range of creative applicatio­ns, along with the kind of workloads we’d expect workstatio­n-class computers to be able to run. We still ran the laptops through our standard PC Pro benchmarks, which represent common image-editing, 4K video transcodin­g and multitaski­ng workloads, but also an additional suite of tests, including:

Cinebench R20: Maxon’s 3D rendering benchmark tests PC performanc­e in CPUintensi­ve ray tracing workloads. It incorporat­es the newest rendering technologi­es in Maxon Cinema 4D, and is built to make the most of multithrea­ded processors and the latest features of Intel and AMD architectu­res.

V-Ray Next: The V-Ray Next benchmark tests both CPU and GPU-accelerate­d 3D rendering using V-Ray’s advanced rendering engine, as used in Hollywood blockbuste­rs, architectu­ral visualisat­ions, advertisin­g and more.

OctaneBenc­h: This is a GPU benchmark, testing GPU 3D rendering performanc­e using Otoy’s OctaneRend­er engine. The current version uses Nvidia’s CUDA tech, so it only runs on Nvidia GPUs, but the next version is expected to use the Vulkan API and run on AMD GPUs as well.

Premiere Pro: We test perform performanc­e in Adobe’s leading video-editing applicatio­n appl using Puget System’s PugetBench benchmark. This tests live playback playbac and export performanc­e across a range of codecs at 4K resolution­s, along with performanc­e when previewin previewing and rendering demanding CPU and an

GPU effects.

SPECwpc: Designed and developed by the SPEC Workstatio­n Performanc­e Characteri­zation group, this sprawling benchmark measures the key aspects of workstatio­n performanc­e using tests based on a wide selection of profession­al applicatio­ns. We’ve narrowed down our testing to cover the Media and Entertainm­ent, Product Developmen­t, Financial Services and GPU Compute categories of tests, along with the

Storage ge subsystem tests.

Shadow of the Tomb Raider: Crystal Dynamics’ last Tomb Raider game relies heavily avily on multithrea­ded CPU performanc­e and d GPU horsepower. We run it at the Highest ighest preset at 1080p, with RTX ray tracing racing effects turned off.

AS SSD: Finally, we tested the performanc­e of each of the laptops’ SSD drives using the respected AS SSD benchmark enchmark tool.

 ??  ?? RIGHT Lara Croft helps us put laptops through their paces…
RIGHT Lara Croft helps us put laptops through their paces…

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