Stuff (UK)

Emotion G

- Portal?

h no. Are you going to bring up the time I cried when my Companion Cube died in Er, no. Wait, you cried? That’s so pathe… actually, we did too. But we digress. The ‘emotional’ thing isn’t about games that cause you to laugh or cry. Instead, the idea behind it is to create games that adapt and react to your emotions. Imagine a dialogue-driven game like Mass Effect, but instead of picking from preset on-screen responses, the game could select the narrative based on your emotional reaction to the action.

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