Sunderland Echo

It’s time to throw in the towel on this franchise REVIEWS CORNER

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So bad was the reception to last year’s broken mess that was WWE 2K20, the game was scrapped this year in light of the ongoing pandemic and replaced instead with the NBA Playground­s-inspired WWE 2K Battlegrou­nds.

Of course, the original inspiratio­n behind this kind of over the top, arcadey twist on sport comes from the brilliant, iconic NBA Jam series.

But brilliant and iconic WWE 2K Battlegrou­nds is not, unfortunat­ely.

For those that don’t know, Battlegrou­nds is a fast-paced, arcadestyl­e take on wrestling. A world apart from the realistic main entries to the WWE 2K series. Its fighting style has been compared to WWE All Stars from back in 2011. The game has received mixed to poor reviews so far and I can understand why. Firstly, though, it must be taken in context. The game is not a full priced release, so you very much get what you pay for in that respect. And there are extremely fun elements here for all to enjoy. It is easy to pick up and play, too.

The graphics and art style are awesome and the crowning achievemen­t is the co-op gameplay. That’s where WWE 2K Battlegrou­nds really comes into its own.

But overall there is just too much lacking for this to score well. The over use of microtrans­actions is a concern, and there are not enough gameplay features – BUT again remember you are not paying full whack here so expectatio­ns must be tempered somewhat.

The roster is awesome and includes some wrestling legends as well as many current superstar favoruites.

The online mode generally is great fun and works well. It is fluid and easy to use, and very much saves the game in many respects.

Career mode is boring, though, and there is not enough depth to the controls and gameplay. The focus instead seems to be on getting players to spend more in game, which left a sour taste to be honest.

The fighting mechanics are just too shallow to be rewarding or make it interestin­g to play. The roster is separated into classes such as Brawler, High-Flyer and All-Rounder. And these classes determine your all wrestler’s moves except their finisher.

As a result, it means that beyond how they look on screen, instead of no two fighters being the same, it is more like one in two fighters ARE the same.

WWE 2K Battlegrou­nds was meant as a distractio­n while the main game gets an overhaul. But it won’t last you too long, even if there is plenty of fun to be had initially.

Overall, there is no longevity here and no real future for the format in its current guise.

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