The Courier & Advertiser (Fife Edition)

Great Outdoors

- by Gayle Ritchie gritchie@thecourier.co.uk

Get lost, we said. And Gayle Ritchie, below, took us at our word as she tried out the maze craze that could be coming your way.

I’ve found a fairy, a horse and a coin and I’m now in the process of unlocking a pirate’s treasure chest with a key I’ve tracked down inside a book.

It took a lot of detective work to get this far, and I fear I’d have struggled somewhat if I hadn’t had a team mate to help me.

I’m playing an “escape game”, one of the many challenges on offer at aMAZEing places – a newly launched maze venture near Stonehaven.

With plans to bring the mobile maze to Broughty Ferry, founder Gavin McGill says he has big ideas for the business, with special themed events taking place through summer.

“It takes the traditiona­l challenge of finding your way through a maze and adds colourful and fun knowledge trails for kids as they go round,” he says.

“It also incorporat­es escape games inside the maze, where participan­ts solve a series of clues and puzzles within a set time to find the key to escape.”

The maze is mobile and can be reconfigur­ed so people face new tests every time they visit.

A major draw for children is finding the maze’s very own Minotaur, and drawing their version of the Greek mythologic­al creature.

There are monthly murder mysteries, with characters stationed in and around the maze, and participan­ts tasked with working out who is the killer.

Today, Gavin sets Courier photograph­er Kim Cessford and me one of his “escape games”, which, he estimates, should take around 40 minutes.

Handing me a radio (in case we need help) and a sheet of clues, we’re on a mission to gain access to the “spy room”. To do this, we need five numbers, which, as we’ll find out, will form the combinatio­n to open the room’s padlock.

The first question is easy: which number planet are we from the sun? “The third, so that must be three,” pipes up Kim.

There’s a “welcoming man” at the start of the maze who has the number one next to a “help” sign, and we also need to work out “The

Famous X” by Enid Blyton. Again, that’s simple – it’s five. The other clues are slightly more difficult: “The horse must be getting dizzy; is this his number?” This turns out to be a colourful banner with a merry-goround horse, with the number eight on its saddle.

The final clue – “at the end of the fairy maze, a present” – leads us to a banner with a purple fairy emblazoned on it, and the number six.

Punching in our five numbers to the padlocked spy room, we discover a storage chest. Inside is a leather jacket, spy hat, locked box and another set of clues. This is where it gets cryptic!

Between us, we work out we need a key to open the box. To do this, we need some kind of code for a safe... which happens to be outwith the spy room.

On finding a coin within a jacket pocket, Kim cleverly deduces there’s Morse code imprinted on it, and once we’ve worked out the sequence for SOS, we type it into the safe and open it.

Taking out a book with a key inside it, we use an ultraviole­t torch hidden inside the jacket to illuminate the name “Sophie” within the pages.

We then use the letters of Sophie to twist open the combinatio­n lock of a cylindrica­l lockbox and take out a sheet of paper congratula­ting us!

Getting out of the maze proves more difficult than anticipate­d and we’re grateful when a young boy points us in the right direction.

Back at the start, Gavin, 48, reveals we finished the game in 43 minutes. Not bad. So what inspired him to set up the fun venture?

“I’ve always loved puzzles, labyrinths and mazes and built the biggest formal hedge maze in Tenby in Wales in the 1990s,” he says.

“My mission was to find a site where I could let my imaginatio­n run wild with aMAZEing places.”

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 ?? Picture: Kim Cessford. ?? Left, Gayle takes on one of the challenges to unlock the code.
Picture: Kim Cessford. Left, Gayle takes on one of the challenges to unlock the code.
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 ?? Pictures: Kim Cessford. ?? Left, Gayle begins decipherin­g clues throughout the maze. Top: Gayle meets Gavin McGill, founder of the maze.
Pictures: Kim Cessford. Left, Gayle begins decipherin­g clues throughout the maze. Top: Gayle meets Gavin McGill, founder of the maze.

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