The Scotsman

Plenty to talk about at Speech

- By SCOTT REID

A machine learning company founded by two University of Edinburgh students is embarking on a rapid growth strategy following the launch of its revolution­ary software platform, first featured in bestsellin­g video games Gears of War 4 and Call of Duty WWII.

Speech Graphics has experience­d a 33 per cent growth in turnover, hitting £800,000 in the last year and has increased its workforce by nearly a third.

The company already plays a leading role in the videogames market, for lip-sync and facial animation, working with six out of ten global animation studios, including Microsoft, Warner Bros, and Activision.

Following advances in artificial intelligen­ce (AI) and speech technology, the business is now expanding operations into financial services and healthcare.

Gregor Hofer, chief executive and co-founder, said: “The intelligen­t virtual assistants market is expected to see a massive increase over the next few years, from $750 million to an estimated $12.3 billion by 2024.

“Our track record in the games sector and our recent transition from a service company to a Saas [software as a service] business model puts us in a powerful position to be able to grow the company.”

He added: “Unfortunat­ely avatars often negatively impact customer experience because they lack emotion. Achieving real-time delivery of conversati­onal AI is hard, especially when combined with high-fidelity animation. It requires expertise in voice networking, visualisat­ion, emotional analytics and speech-technology.”

Speech Graphics was founded by Hofer and Michael Berger out of the University of Edinburgh’s PHD program in speech technology.

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