The Scotsman

Video game ad platform hails six-figure seed funding round

● Edinburgh firm to grow team and improve platform ● Tech business claims to ‘reach unreachabl­es’

- By EMMA NEWLANDS emma.newlands@jpimedia.co.uk

Edinburgh-based Adinmo, theprogram­maticadpla­tform for video games, has secured a six-figure investment round – which will be used to invest in scaling up its capabiliti­es and expanding its team.

The $500,000 (£408,000) round has been led by Techstart Ventures, a top investor in start-ups across Scotland and Northern Ireland, whose previous investment­s include Dundee-based games services and liveops company Chilliconn­ect, which was acquired by Unity Technologi­es in 2019.

Adinmo describes itself as bringing together the power of advertisin­gwiththere­achand audience of video gaming. Its platform enables game-developers to “seamlessly” integrate non-intrusive display ads directly into gameplay.

Adinmo says its ad placements are “sympatheti­c” to their game environmen­ts, appearing for example as billboards in racing games, background­s to puzzle games, or coins and power-ups in platform games. “Using programmat­ic technology, advertiser­s can target audiences across numerous game genres via Internet Advertisin­g Bureau approved formats, while tracking viewabilit­y and brand interactio­n metrics in real-time,” it adds.

The funding will, as well as enabling the company to accelerate the platform’s capabiliti­es, be used to build out its core team. The first of these key appointmen­ts is Chris Wright, who joins as chief technology officer. Wright was previously co-founder and chief technology officer at Edinburgh-based games analytics and ad-tech company Deltadna, which last year was acquired by Unity Technologi­es.

Adinmo chief executive Kristan Rivers said: “The in-game ad model is currently broken for all stakeholde­rs. Advertiser­s can only run direct response campaigns, developers only get paid if a player clicks an ad and leaves their game, and players have to put up with constant disruption­s.

“Adinmo’s dynamic in-game ad platform solves all of this, by seamlessly integratin­g nonintrusi­ve ads into gameplay which are impossible to skip, block or ignore, and as a result, Adinmo ad units deliver [four times] higher brand recall compared with video ads. Put simply: Adinmo delivers advertisin­g that reaches the unreachabl­es.”

Techstart Ventures partner Mark Hogarth said: “Kristan and his team at Adinmo have developed an in-game advertisin­g platform that enables brands to access an incredibly broad demographi­c at scale.”

He added that it lets developers monetise games without affecting the players’ experience. This is why Techstart was delighted to lead this seed round and we look forward to supporting Adinmo as it brings this exciting solution to the world’s most innovative advertiser­s, publishers and developers.”

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