Yorkshire Post

University in major tie-up for pioneering ‘esports’ collaborat­ion

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THE UNIVERSITY of York and ESL – the world’s largest esports company – have announced a new teaching and research partnershi­p agreement.

Esports – the competitiv­e playing of video games online – is projected to grow into a multi-million pound industry over the next two years. In 2016, the industry generated over £384m in revenue, and 290m people worldwide watched or played esports in 2016.

The partnershi­p will allow York to pioneer UK-based teaching and research facilities tailored to the rapidly evolving esports industry.

In the UK alone, there are 3.1 million esports viewers spanning a wide demographi­c – 21 per cent of these are women aged between 21 and 35.

Peter Cowling, director of the Digital Creativity Labs at York and Professor in Computer Science, said: “Esports has massive potential to outgrow convention­al sports, and our collaborat­ion with ESL provides us with an exceptiona­l opportunit­y to pioneer highly relevant, impact-driven research in this area.”

Recognisin­g the potential of esports, the UK Associatio­n for Interactiv­e Entertainm­ent (UKIE) has highlighte­d the importance of growing the UK as an esports hub, including the need to develop UK-based, highly skilled talent and to foster technologi­cal innovation.

This new collaborat­ion includes York’s Digital Creativity Labs, an £18m research initiative focusing on the convergenc­e of digital games and interactiv­e media and one of the biggest games research labs in the world; the University of York’s Department of Theatre, Film and Television; and the Department of Computer Science, one of the highest ranked in the UK.

The collaborat­ion has three key aims:

Teaching – ESL will hold regular masterclas­ses with University of York students, including workshops and taster days. The university is committed to aligning teaching offerings to the needs of the industry, while also offering BSc & MSc dissertati­ons on esports. ESL and York are codesignin­g an elective module on esports content production as a third year, credit-bearing module, aiming to launch autumn 2018.

Research – Alongside an investment of over $1m in continual research into future innovation­s in the esports industry, the collaborat­ion will see paid PhD internship­s take place through the Intelligen­t Games and Game Intelligen­ce (IGGI) PhD programme and Digital Creativity Labs. Pioneering esports research already explored by DC Labs investigat­es areas including AI, human behaviour, interactiv­e storytelli­ng, data visualisat­ion, game analytics and more.

Careers – ESL internship­s will provide hands-on experience for outstandin­g undergradu­ate students, while industry placements will be available for select PhD students.

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