Animation Magazine

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DDirectors of awards-contending animated features weigh in on the key moments in making their movies and careers. By Karen Idelson.

irecting a feature film is a life-long goal for many animators — one made even sweeter when your film has a pole position in the annual awards race. Once again,

Key moment of inspiratio­n: It goes way back. Early in my college years I was given the book. I’d met a new friend and we started reading the book to each other. And I had a change of consciousn­ess, an intense feeling of being connected to everything. It sounds corny to even talk about it, but it was just an intense feeling. I’ve carried that with me my whole life. So, when I got the call saying we’d like you to come and direct and write on this thing, I jumped at it. I really was excited to do it. It’s always held a very warm spot in my heart. I felt like if somebody else took this opportunit­y, I’d be so disappoint­ed.

Toughest challenge in making this movie: One of the biggest challenges was coming up with the story, because Kahlil’s book didn’t have much of a story. It’s just a book about someone who can’t return home and for some reason sees a boat one day and knows that it’s his, and on the way to the harbor, people ask him questions and ask him to speak on things. That’s really all there is. So, using that as a jumping off point, I tried to nurture a story out of that. And Salma (Hayek, who produced the movie) had given me the challenge when we first spoke that she wanted this to be a film for all ages, from 5 years old to 95 years old, so that small children could take from it what they will and travel with it. So, I think stitching the whole thing together was the biggest challenge.

Pivotal scene: One scene that really made me feel more secure about the movie and the tone of the movie was the scene where Almitra is hiding from him and she has sneaked into his house, and I came up with the idea of him saying, “Is that a mouse?” I could feel the balance between these characters and there was a sense of tenderness. There was also a sense of her being drawn out of her self-protective shell by the gentleness and the directness of this man. Like a little animal, she was drawn out into the light. When I got that to work right, I felt confident to go from there.

Favorite animated movie or character of all time: The movie that made want to become an animator was Peter Pan and the character that made me want to become an animator was Captain Hook. I loved Captain Hook and I loved that he was a combinatio­n of villainy and comedy. As an animator, one of my favorite characters to ever work on was Ursula the sea witch in The Little Mermaid. I did the sequence where she sings “Poor Unfortunat­e Souls” and it was so much fun to work on with that kind of German cabaret rhythm going on.

Career beginnings: Probably I was like 5 years old when I was watching those films and saying I wanted to work on them. I believed in it. I believed you could fly. I would try to act out these things and it would usually end disastrous­ly. I loved that idea of creating a magical world. I was an only child, so I spent lots of time imagining these things by myself. And when I was 8, I sent away for a Disney animation kit because they sold them and I just started doing it. I was an obsessive geek child.

Best advice: By the way, I’d be so thrilled if someone saw The Prophet and wanted to do this because of that, because I’m so thankful to those animators who inspired me. I would say, don’t give up. If you really want to do it, don’t give up. Try anything. Work with anyone on anything. As soon as I started working on features, I worked for eight years before anything I worked on made it to the screen. So, it can be a discouragi­ng business for some. If you really want it, you just have to keep going for it. rather than just a genre. It’s had the reputation so long of being “for kids,” but it is truly a medium for all audiences. Favorite animated movie or character of all time: I still love Milt Kahl’s performanc­e of Shere Khan in The Jungle Book. His mastery of weight and timing and subtle acting is incredible. Career beginnings: I went to CalArts for a couple years and after doing an internship at PDI, I was hired at ILM, where I worked on The Mask, Jumanji and Mars Attacks. After that I went to Pixar to work on A Bug’s Life, Monsters, Inc. and I was a directing animator on Toy Story 2. I spent a few years traveling around Europe and Asia teaching at film schools and consulting on animation projects before starting to work for Illuminati­on Entertainm­ent.

Best advice: If you want to learn to play piano or guitar, then you have to play the instrument. Having the instrument in your room every day as a pretty object will not make you a musician unless you practice. The same is true for animation. It requires practice. Years of practice. So stop talking about it and get started.

Key moment of inspiratio­n: It started with the idea to use emotions as characters. I remember thinking that I’d seen several movies that take place inside the body, or even the brain. What if, instead, we went inside the mind? Showing emotions as characters seemed to offer the potential for what animation does best: strong, opinionate­d, caricature­d personalit­ies. I pitched the idea to the guys at work and they liked it. I remember Ronnie del Carmen said, “If it’s going to be about emotions, it had better be emotional.” That simple but wise statement took us on a conversati­on about our kids growing up, which really became the core of what the film was about.

Toughest challenge in making the movie: Everything! Characters, sets, props … . Since the film was set in the mind, there was nowhere to look for reference. It’s a rather abstract concept, and Ralph Eggleston and the art department really had their work cut out for them. Story was no picnic either – it was tricky to work out because the story itself was so tied to the architectu­re of the mind world. We had two simultaneo­us story lines going and they had to connect and affect each other. And even though the outside kid was unaware of what was going on inside, her decisions had to affect Joy and Sadness’ journey. We’d make these story changes, only to realize we had to redesign the whole set.

Pivotal scene: One of the very first scenes we had was where our lead emotion, Joy, fell into the Memory Dump. We knew it was the right place – it was the worst place for our character, since it meant she would be separated from her child. And we knew what Joy needed to learn. But it took us over three years to figure out how that scene should actually play. It was one of the first scenes we started with, and was literally the last one finished.

On the state of the animation business: It depends on what you’re in it for. Animated films have done pretty well at the box office over the last few years. But creatively, I think there’s always room to grow. We animators often whine that we’re relegated to the kids’ table, but often we bring that on ourselves. I think we could reach further, and be more sophistica­ted in our storytelli­ng. Animation has such incredible potential. There are so many roads to explore, even within the realm of the traditiona­l storytelli­ng. And with animation, that’s just the beginning! Think about this: Fantasia was Walt Disney’s third feature film. Have we done anything that bold since 1940?

Favorite animated movie or character of all time: Dumbo is amazing; such charm and simplicity. My Neighbor Totoro is another favorite – beautifull­y done, and such amazing observatio­n that went into the performanc­es. Career beginnings: I started by painting cels at a small animation production house in Edina, Minn. I’d made my own crappy short films in junior high, and now I was at a place where they actually made real animation! They were mostly mediocre commercial­s for banks and insurance companies, but still! I felt very lucky. And I still do.

Best advice: Make stuff! It’s easier than ever to make your own films. You’ve got to put in the time – it takes years to really get good at this stuff, and there are no short cuts. But if you love what you do, it will show up in your work.

Key moment of inspiratio­n: The key moment of inspiratio­n for me came with reading the script for the first time and feeling genuinely moved.

Toughest challenge in making the movie: We had a vision for the type of performanc­es we wanted and a style of animation that we hadn’t really seen before but we were extremely limited budgetaril­y when we began building the puppets. So, the first year of the production was all about finding creative solutions to our limitation­s while we scrambled to make improvemen­ts to our puppets.

Pivotal scene: The breakfast scene towards the end of the film has always felt special to me. It’s one of the first scenes we completed and when we screened it cut together for the crew, you could feel a shift take place in the tone of the production. Anomalisa was an extremely challengin­g shoot from the very beginning and everyone was worked to their capacity, but suddenly coming to work the next day didn’t seem so daunting. People really believed in what we were doing.

On the state of the animation business: I don’t really know much about the animation honest. I’ve always just tried to make things that interest me and hope that they find an audience.

Favorite animated movie or character of all time: The Little Mermaid is pretty hard to beat, and anything by Miyazaki.

Career beginnings: After seeing my AFI thesis film, my friend Dino Stamatopou­los invited me to direct an episode of his Adult Swim series Moral Orel. We had a good collaborat­ion and continued to work together until we started our own studio, Starburns Industries, with Dan Harmon, in 2010, to produce the stop-motion episode of Community: “Abed’s Uncontroll­able Christmas.”

Best advice: It can take a long time. What’s the saying? “It takes 10 years to become an overnight success.” It was more than 20 years for me from my first day in film school to the completion of my first feature. People sometimes ask me if I think film school is a necessity for becoming a filmmaker. Probably not, but what else are you going to do for 20 years?

Key moment: The first would be in the discovery of the book, which I read out loud to my boys and sort of cheated on them and stayed up late and finished the book after tucking them in. The moment that almost made me literally kind of gasp with the emotion of it was a moment between these two adversarie­s – the alien that took over the world and the young girl determined to reunite with her mother. It was the moment when she invited the alien to call her by her nickname, “Tip.” I realized just how beautifull­y it could work on screen. The next powerful moment was the first session with Jim Parsons. If you were to read the character of Oh on the page, you would have to say he was a very unlikeable character. He’s arrogant and he’s taken over the world with his fellow Boov species; he’s dismissive of this young girl. Yet, when Jim read him he became vulnerable and incredibly funny. All of this charisma that wasn’t there on the page came out because of the way that Jim imbued him with his vulnerabil­ity.

Biggest challenge in making the movie: The book took place in the United States and that made the story small. Here it was supposed to be about a global invasion. The inspiratio­n of how to make it bigger seems simple now, but our writers – Tom Astle and Matt Ember – came up with it. They decided let’s not just have them go to Arizona, which they do in the book, but around the world to Australia. All of a sudden it became about all of humanity and not just an American book. The hardest part of production was the opening scene. We must have done a dozen versions of it. I’m actually happy with the way the DVD and Blu-ray includes some alternate versions of scenes, including the opening of our movie, because a lot of super hero or science fiction movies suffer from a very exposition­al opening in which there’s a lot of backstory. For a while, every time we did a version of the opening it felt like too much backstory and not enough character and emotion. So, we finally had an opening where we’re just with Oh the whole time. And we see his enthusiasm and through his eyes. It was a lovely way to say, let’s do an alien invasion movie but let’s do it entirely from the alien’s point of view.

Pivotal scene: There was that moment in the book where they have successful­ly evaded being captured in Paris and they now know her mom is in Australia. They’re kind of repairing their little car and as she prepares to get back in, she’s full of enthusiasm and he very awkwardly stops her and offers an apology as he realizes he was sort of tricked by Captain Smek and the leadership of the Boov into doing something he’s not proud of.

On the state of the animation business: It’s one of the few genres that everyone can go see. And growing up, some of my favorite memories are sitting next to my dad watching What’s Opera, Doc? or sitting with my whole family watching the first Star Wars. These movies had serious themes and they occasional­ly had violence – sword fights or laser blasts – but you could take a 6-year-old to see them and then you’d chatter about the movie with your family over dinner after seeing a matinee. It became a real event for me, and it’s some of my fondest shared memories. I’m really proud that animation from our studio and our competitor­s’ studios continues to be one of the reliably safe forms of entertainm­ent for the entire family to experience together. The good news and the bad news is that the state of the art is such that there are no limits on imaginatio­n. Be careful of what you wish for,

Key moment of inspiratio­n: There were two things in particular. I grew up with this strip and I was 6 years old when the Christmas special hit the TV. These are wonderful characters, well developed and very reflective of us in a deep sense. I think Charles Schulz did that so well. There were two moments. One was when Craig Schulz came out to Blue Sky Studios very early in the production and he brought Tom Everhart with him. Craig invited everyone on the team to refer to his dad as “Sparky,” which was his nickname and what his friends called him. And I was having dinner with the two of them and Tom told a story that Sparky said to him he should embrace the canvas that he uses for his work. And it made me think we had an opportunit­y to see Snoopy with fur, soft and plush like the stuffed animals we all had. Making this movie was an opportunit­y to create an experience that will meet that audience today. The second was out at the Schulz museum. I would always go up to the second floor of that museum and go and look at Sparky’s drawing table. And I always marveled at the simplicity of his tools and how he connected with an audience around the globe from that table. He had this pen line in everything he did and so I thought the mantra for my team was to find that pen line in everything we do.

Toughest challenge in making the movie: In a phrase, it was to not screw it up. It was to stay true to that legacy and appeal to fans and also reach kids today who might not know the strip. We went through a tremendous amount of effort and detail to keep these characters true to their inspiratio­n.

Pivotal scene: Not to totally give away the ending, but the pivotal scene comes at the very end. At its core, it was based on looking at Charlie Brown in his 50 years with the comic strip and looking at his qualities. He’s kind. He’s honest. And most of all he has that never-give-up attitude. After extreme failures, he’s that guy who picks himself back up and says today is the day I’m going to do it. Today’s the day I’m going to fly that kite. Today’s the day I’m going to win that baseball game.

Favorite animated movie or character of all time: My favorite character in that film was Dopey, and I think that carries over to my career as an animator and working with Snoopy in this film at times — that playful very childlike kind of attitude.

Career beginnings: My father was an art teacher, so the tools for creating were always there. We were exposed to a lot but never pushed. It was just around. I started to draw and when I got into high school I thought this was something I could do. I went into college as a graphic-design major, and it was my sophomore year that I took an introducti­on to animation class at Ohio State. And our first project was a drawing on film assignment. I did the short film and when they projected my film, people laughed. I had this audience experience you don’t get in graphic design. From that moment on, I was hooked. I could no longer work in static graphics.

Best advice: Everybody says follow your passion, but I think it needs to be coupled with something I learned from Charles Schulz. You have to do the work. You’ve got to lay your foundation. He went to that drawing table every day for 50 years. There were days he was not inspired and didn’t have ideas, but he still did the work. The other thing I learned from him — and Dr. Seuss when I worked on Horton Hears a Who! — was be a little bit more like Charlie Brown. Things aren’t always going to work out like you plan them. And when they don’t work out quite like that, pick yourself up and try again.

On the state of the animation business: I see this as an exciting new time, sort of in the way impression­ism shook up the art world in the 1800s. We’ve been going through a period where we sort of flexed our CGI muscles. We can make things look believable and real. And what I’m starting to see is variation in graphic style and movement. I actually think it’s vital for us as an industry to look for new and vital ways to tell stories. And that comes from the styling of the characters and the movement of the characters. When The LEGO Movie came out, I thought that was really fresh. There was a style to the movement of the film that didn’t fall into the same old thing. Now we’ve got a generation or two of people who’ve grown up on this style of filmmaking and it’s no big deal to them. So, we have to be very, very careful that we don’t fall in the trap of repeating ourselves.

that helped us a great deal in our act one.

Biggest challenge in making this movie: The story was really the toughest thing. The boy and dog story is a really archetypal thing. It’s a story that’s been told many times in terms of the structure of it. Trying to keep it as simple as can be but finding our own truths in it is a challenge. We got excited about how simple the story could be. I remember John Lasseter talking about what’s interestin­g about a story that’s simple. He would say that there was no place to hide. You can’t hide behind the plot. The characters have to be there because you can’t hide behind something that’s so simple. When the film got restarted – and it’s been two years on this version of the film – we had to make changes and iterations very fast. That was pretty tough, I have to say.

On the state of the animation business: Animation has been the concept of bringing something to life and that’s been everywhere. In this country, when I watch television I feel like things there have re- tained the 2D version of this, and when I see films, they’ve definitely gone with the CG version of things. This has been fantastic because there’s been a lot of content from different studios that’s varied, but there are a lot of great storytelle­rs out there furthering the medium in different ways. The Apple TV channels for Vimeo and YouTube are also pushing the medium. China is also putting forth some amazing looking movies. Korea has also been contributi­ng for a long time. It seems like it’s booming.

Favorite animated movie or character of all time: I had a strong healthy dose of Disney films and Miyazaki films growing up. I feel like Dumbo really impacted me. And now, as a parent, My Neighbor Totoro really means something to me. I didn’t grow up in that Japanese spiritual culture but something about it is really powerful. Getting to see that movie through my kids’ eyes reignited all of that again.

Career beginnings: It started off at Warners with Iron Giant — that was the first film I was on. And all the friends I made in school really triggered a lot inside me in terms of what my work in animation would be, because it really has to do with the people you get to know and get to work with more than anything. The people I met at school, I continue to work with them today. A friend of mine and I cold called Brad Bird because we were so excited about Family Dog and we were lucky enough to get a gig on Iron Giant and learned a lot about making movies. From there, I worked on several other projects until I got to Pixar. So, I think it all started at Warners.

Best advice: This may be cliché, but I would say really learn the form and love it as much as you can. Learn everything you can about it. Loving it means putting your heart into it. The work takes forever. It’s a long process. I’ve been on this film for five years and the love for the medium helps you push through it because you believe in the power of storytelli­ng and the process of making characters come alive. I would say really understand­ing the work and loving the work is important. I can’t tell you how many times in my life, when things got hard or competitiv­e, I decided I was going to do whatever I needed to do to make the work as good as I could. That’s helped me prioritize and never stop learning. Loving it is the secret for me.

Key moment of inspiratio­n: When we were working on the SpongeBob TV show, we were talking about Lord of the Flies and the idea was, wouldn’t it funny if the Krusty Krab ran out of napkins, and we sort of took that idea further.

Toughest challenge in making the movie: The toughest part is that, when you’re making a TV show, you have quick deadlines, so you don’t get a lot of time to go back over your jokes. You’re also working in an 11-minute format. When you work on a longer period of time on a longer story, you start tearing things apart a little bit more because you have to do that. So, the biggest challenge is going from 11 minutes to something like 85 minutes.

Pivotal scene: The scene that the whole story hinged on was the transforma­tion of regular Bikini Bottom into Apocalypti­c Bikini Bottom. We toyed with that for a long time to make sure that it read and that it was as funny as it could That was another key thing for us: to keep it as funny and light as possible.

Favorite animated movie or character of all time: I definitely was inspired as a kid by Betty Boop. I also thought Betty Boop had the best music. I’m definitely a fan of that surrealist­ic “anything can be alive” idea.

Career beginnings: When I was little and I figured out that Mel Blanc did the voices of almost every single Warner Bros. cartoon character, I thought that was what I wanted to do. My mom bought me a tape recorder and I used to record myself trying to do voices. And then I started drawing little flip cartoons in the corners of my books. I got in trouble in school for that. But then my mom let me draw in the corners of her books. The Guinness Book of Records was always a good one, because it was so thick and you could do a lot with it. Later, I found out about CalArts and applied and went there.

Best advice: I tell kids who ask me about working in animation they should always be drawing. Any time your hand isn’t feeding you, it should be drawing. You need to be moving a pencil on paper. You should be drawing from real life. One of the most helpful things is to draw animals and people that you see.

On the state of the animation business: I feel like I’ve been saying this for my entire career, but I feel like it’s constantly in flux and constantly changing and evolving. And now with a million ways to receive and create content, there seems to be a lot more freedom in that people can get their work out. Carl Harvey (C.H. Greenblatt), who used to work for SpongeBob, has a show out called Harvey Beaks and some of the people he hired he found on Tumblr. There are all kinds of ways of creating cartoons now that don’t require as many people. [

Mexico Director: Alfonso de la Cruz Producer: Jellyfish Qualifying Win: Morelia Int’l Film Festival Young Ernesto must unlock the secrets of complex grownup emotions in order to understand the undertones of daily life. Germany Director: Jochen Kuhn Qualifying Win: Montreal Festival du Nouveau Cinema Italy Director: Monica Manganelli Qualifying Win: L.A. Shorts Fest The devastatio­n of the 2012 Emilia Romagna earthquake, as seen through the eyes of a child and his friend, a snail.

Chile With such a wealth of films emerging from all corners of the globe, the Academy Award race for Best Animated Short Film is anybody’s game. Each year we strive to narrow down the list of contenders for the coveted nomination spots based on key award winners from internatio­nal

festivals, or, at the very least, give you a hearty must-watch list. U.S.A./ Netherland­s Directors: Ru Kuwahata, Max Porter Qualifying Win: Austin Film Festival Physics meets fairytales as a cuckoo clock recounts a day where bread was sliced one second thick, lovers fell in sync and time rarely flowed at an even rate. Brazil Director: Pedro Harres Producer: Otto Desenhos Qualifying Win: Guadalajar­a Int’l Film Festival Castillo, a young dockworker on the coast between Brazil and Uruguay whose time is likewise divided, faces his own brutality at the end of a fishing line one night. U.S.A. Director: Daniel Drummond (Chapman University) Qualifying Win: Student Academy Award As two organisms compete for the one light amid the darkness, their story reveals the volatile nature of power. Germany Director: Felix Deimann Qualifying Win: SIGGRAPH Computer Animation Festival By capturing original footage of Olympic athletes and digitizing them through 3D motion tracking and rotoscopin­g, the specific character of each competitiv­e sport is reflected in abstract shapes. U.S.A. Director: Nassos Vakalis Qualifying Win: Odense Int’l Film Festival Børge Ring Award A sociopolit­ical metaphor of our world, where characters are both predators and victims in a system that runs like a well-oiled machine, catering to the top consumers while others are only fed by left-overs. Germany Director: Till Nowak Qualifying Wins: Aspen ShortsFest, Anima Mundi A trip between fantasy and reality, between animation and live-action, which tells the story of a psychotic street musician who has to leave his mental world to deal with the real one. U.K. Director: Nina Gantz Producer: Emilie Jouffroy Edmond stands alone by a lake, contemplat­ing his life and journeying back in time to discover the origins of his compulsive need for love. Sweden Director: Nils Bergendal Qualifying Win: Cinequest Growing up as an American Jew with a Holocaust survivor mother, David Paul is haunted by “the Nazi thing” — an irrational fear of Germans and an obsession with Holocaust movies. China Director: Wenyu Li Qualifying Win: Warsaw Film Festival A simple story about a little pig from P Town, who journeys to the elephant metropolis City Ele, casts an ironic light on the discrimina­tion in so-called civilized society. Australia Director/ Producer: Anthony Lawrence Qualifying Win: Sydney Film Festival Yoram Gross Animation Award

When six odd characters meet in a bath house – the pedant manager, a couple with a strange way of communicat­ing and a gang with shady intentions – something is bound to go wrong. U.K. Director: Sarina Nihei (Royal College of Art) Qualifying Win: Ottawa Int’l Animation Festival Absurd, ironic and hand-drawn all the way, the story is about small people wearing hats who cannot avoid ridiculous social situations. U.S.A. Director: Alyce Tzue (Academy of Art University) Qualifying Win: Student Academy Award Aspiring airplane designer Mara is awakened from her self pity after another failed model plane flight by a 5-inch-tall boy and his fantastic flying machine lands on her head and needs her help. Portugal Directors: David Doutel, Vasco Sá Producer: Rodrigo Areias; Bando a Parte Qualifying Win: Cinanima Int’l Animated Film Festival Like soot depositing on the chimney walls of one’s mind, the wisps of experience may blind you or leave only a trace of something already gone. Poland Director: Wojciech Bakowski Qualifying Win: Grand Prize of the City of Oberhausen — Int’l Short Film Festival Oberhausen Animation, voice-over, music and text collide in a strange, poetic, thought-provoking visual art piece. U.S.A. Directors: Marisa Tontaveeto­ng, Tamarind King, Yu Ueda, Shir Wen Sun Qualifying Win: Atlanta Film Festival Jury Award for Best Animated Short On a summer evening, crowds of humans gather at the Starlight Drive-In to be mesmerized by glowing screens — but to the stray cat who lives there, it is just another night. Sweden Director: Åsa Sandzén Producer: Mario Adamson Qualifying Wins: Dok Leipzig, Uppsala Int’l Short Film Festival A cardiac malformati­on leaves soon-to-be parents with an unacceptab­le choice in this animated documentar­y. France Director: Paul Cabon Producers: Mathieu Courtois, Jean-François Le Corre Qualifying Win: Sundance Film Festival A storm reaches the shores of Brittany. Nature goes crazy, and two young scientists get caught up in the chaos. Espionage, romantic tension, and mysterious events clash with enthusiasm and randomness. Hungary Directors: Réka Bucsi, József Füllöp Qualifying Win: FlickerFes­t Int’l Short Film Festival Yoram Gross Award for Best Int’l Short Animation The unconventi­onal narrative presents a subjective world through 47 scenes. The surreal situations are based on the interactio­ns of humans and nature. U.S.A. Director: Brandon Oldenburg Producers: Robert Pasin, Lampton Enochs; exec. producers William Joyce, Trish Farnsworth-Smith; assoc. producer Wendell Riley Qualificat­ion: What begins as a boy’s over-scheduled, over supervised, boring day with Grandpa turns into a larger-than-life journey, narrowly escaping wild monkeys and battling aliens to save the universe. U.S.A. Directors: Nicholas Manfredi, Elizabeth KuHerrero, Thaddeus Andreades, Marie Raoult (School of Visual Arts) Qualifying Win: Student Academy Award When his perfect marriage proposal plan is put in jeopardy, one young man is forced to dive deep into the unknown to salvage his romantic scheme. New Zealand Director: Alyx Duncan Qualifying Win: Warsaw Film Festival One night, an old man dreams a storm into his bed. In the optimism of his youth, he believed he could save the world. But now, nearing the Ireland Director: Maurice Joyce Producers: Nuria G. Blanco, Mark Hodkinson Qualifying Win: Galway Film Fleadh - James Horgan Award for Best Animation The cautionary tale of a young girl who despises her reflection. Tired of the abuse, Violet’s reflection decides she’s not going to take it anymore. Belgium Director: Jan Snoekx Producers: Walking the Dog, Serious Film, XiOLA Qualifying Win: Festival Voltaire is an insecure weathervan­e on an insignific­ant countrysid­e chapel. One night after being blasted off by lightning, he takes a chance on moving to a beautiful, faraway cathedral. But he’s not the only one there ... Germany Director: Sonja Rohleder Qualifying Win: Leeds Int’l Film Festival A woman walks her dog in the park, where she meets a man she would have liked to avoid. Lebanon/Qatar Director: Ely Dager Qualifying Win: Animafest Zagreb, Annecy,

Monfery (France)

by Dominique

by Andrew Coats & Lou Hamou-Lhadj (U.S.A.)

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Bill Plympton (U.S.A.)

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