Animation Magazine

Mixed Media

- Pearl

PPatrick Osborne and Felix Massie test the limits of animation in the burgeoning field of VR with the Google Spotlight Stories and By Tom McLean.

atrick Osborne’s follow up to his Oscar-winning Disney animated short Feast is now playing nearer to most people than any theater. The most-recent release from Google Spotlight Stories, Pearl is the tale of a girl and her father chasing their musical dreams in a beloved hatchback, told in an immersive 360-degree VR environmen­t most viewers can access through their mobile phones.

Osborne says he connected with Google on the recommenda­tion of Glen Keane, who made the short Duet for the outfit. “They don’t really have a creative agenda other than making things that are interestin­g that come from a person, a voice that they want to partner with,” says Osborne.

The creative side came from several different impulses. “I wanted to do a story that takes place over time, I like that kind of story — Feast has similar stuff,” says Osborne. “And then, if you’re going to make cuts in VR or 360, you have to find some kind of anchor to orient people. And setting it in a location that doesn’t change seemed to be a good start.”

That at first was a house or a specific room that would change over time, morphing into the idea of making it a car, which allowed for motion and different background­s, and the idea of the car being passed down through a family. “I got one of my dad’s cars,” says Osborne. “But my dad also drew a lot and he passed on a passion for drawing and for art, and — this is sort of a sidestep away from that into music but doing the same story.”

Osborne worked with artist and production de- signer Tuna Bora on the look of the film and characters, as well as the story. “I didn’t want it to be too on the nose about what happens,” he says. “It’s sort of an abstract experienti­al thing.”

Osborne tackled writing Pearl with a traditiona­l script, which was used to record the actors and create a storyboard­ed version that the musicians could compose against. It was animated using Maya with some common Shotgun plugins, and rendered with Google’s Spotlight Renderer, which is a very slim piece of software at less than a megabyte.

Comparing the experience to Feast, Osborne says the process was a bit frustratin­g at times because the process is too new to have standards. “The tools don’t really exist to collaborat­e on this stuff yet,” he says.

Pearl will be followed by Felix Massie’s Rain or Shine, which Google expects to release this summer. Rain or Shine follows a girl named Ella, who receives a pair of sunglasses in the mail that Pearl. Rain or Shine [

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