Spector’s ‘System Shock 3’ gets $12 million in funding
Swedish firm Starbreeze aiming to place game on PC and other platforms.
Austin game developer Warren Spector’s next game, “System Shock 3,” looks like it is getting bigger in scale.
Swedish publisher Starbreeze is investing $12 million in the game, which is being developed by Boston-based OtherSide Entertainment, in order to “bring the game to PC and other platforms.”
Spector, who in Austin developed games including “Disney Epic Mickey” and its sequel, and the classic “Deus Ex,” left the University of Texas Denius-Sams Gaming Academy a year ago to work for OtherSide on “System Shock 3.”
Spector has remained in Austin as he works on the game.
“System Shock is one of those iconic franchises in the history of games that still gets my blood going and Mr. Spector is one of the founding fathers of the modern action RPG,” Bo Andersson-Klint, Starbreeze CEO, said in a written statement. “We’re greatly looking forward to bringing ‘System Shock 3’ to players world wide in our collaboration with OtherSide Entertainment and Warren Spector’s team. I’ll be first in line to play.”
As part of the deal, OtherSide will retain all intellectual property rights to the game and Starbreeze will earn percent of game revenue after the investment is recouped.
It’s likely to be several years before gamers get their hands on “System Shock 3,” as it’s still in the early concept stage of development.
Spector in 2005 founded Junction Point Studios in Austin. The studio was acquired by Disney Interactive Studios in 2007. Disney closed it in 2013.
Warren Spector’s game is in the early concept stage of development.