Spec­tor’s ‘Sys­tem Shock 3’ gets $12 mil­lion in funding

Swedish firm Star­breeze aim­ing to place game on PC and other plat­forms.

Austin American-Statesman - - BUSINESS - By Omar L. Gal­laga ogal­laga@states­man.com

Austin game de­vel­oper War­ren Spec­tor’s next game, “Sys­tem Shock 3,” looks like it is get­ting big­ger in scale.

Swedish pub­lisher Star­breeze is in­vest­ing $12 mil­lion in the game, which is be­ing de­vel­oped by Bos­ton-based Other­Side En­ter­tain­ment, in or­der to “bring the game to PC and other plat­forms.”

Spec­tor, who in Austin de­vel­oped games in­clud­ing “Dis­ney Epic Mickey” and its se­quel, and the clas­sic “Deus Ex,” left the Univer­sity of Texas De­nius-Sams Gam­ing Acad­emy a year ago to work for Other­Side on “Sys­tem Shock 3.”

Spec­tor has re­mained in Austin as he works on the game.

“Sys­tem Shock is one of those iconic fran­chises in the his­tory of games that still gets my blood go­ing and Mr. Spec­tor is one of the found­ing fa­thers of the mod­ern ac­tion RPG,” Bo An­der­s­son-Klint, Star­breeze CEO, said in a writ­ten state­ment. “We’re greatly look­ing for­ward to bring­ing ‘Sys­tem Shock 3’ to play­ers world wide in our col­lab­o­ra­tion with Other­Side En­ter­tain­ment and War­ren Spec­tor’s team. I’ll be first in line to play.”

As part of the deal, Other­Side will re­tain all in­tel­lec­tual prop­erty rights to the game and Star­breeze will earn per­cent of game rev­enue af­ter the in­vest­ment is re­couped.

It’s likely to be sev­eral years be­fore gamers get their hands on “Sys­tem Shock 3,” as it’s still in the early con­cept stage of devel­op­ment.

Spec­tor in 2005 founded Junc­tion Point Stu­dios in Austin. The stu­dio was ac­quired by Dis­ney In­ter­ac­tive Stu­dios in 2007. Dis­ney closed it in 2013.

War­ren Spec­tor’s game is in the early con­cept stage of devel­op­ment.

Newspapers in English

Newspapers from USA

© PressReader. All rights reserved.