Austin American-Statesman

Tech fellowship group tackles Austin issues

City turns to privatesec­tor ideas to give recycling efforts a boost.

- By Lilly Rockwell lrockwell@statesman.com

Austin Resource Recovery had a problem.

The city department responsibl­e for collecting waste and recycling had set a goal of reaching “zero waste,” which means keeping nearly all materials out of the landfills, by 2040.

But it wasn’t going very well. As of 2015, a city study estimated that Austin was diverting only 42 percent of its waste.

“We knew our diversion rate had plateaued and we weren’t continuing to make progress,” said Emlea Chanslor, a spokeswoma­n for the department.

So the department turned to a newly created group of city problem-solvers.

These temporary employees, hired by the city’s Innova-

tion Office, are part of the city’s Design, Technology and Innovation Fellowship program, which was created in 2016.

These tech fellows are charged with bringing private-sector problem-solving skills to the entrenched bureaucrac­y of city government.

The program is focused on “human-centered design,” a popular product developmen­t philosophy increasing­ly used at tech companies. The traditiona­l approach to product developmen­t is to come up with an idea, perhaps based on data or just a hunch, and then try to sell it to customers. But in human-centered design, the approach is to identify a user’s needs first.

“The design-thinking approach involves more qualitativ­e research of talking to people, talking to users and understand­ing what they actually need,” said Ben Guhin, the program lead for the city’s fellowship program. “That’s important to make sure you are solving the right problems.”

Design-oriented thinking can be used to solve pure technology problems, such as designing a new website, but it can also be applied to intractabl­e problems, like finding homes for the homeless.

So far, the city has hired 25 people as innovation fellows. “The reason these methods are important is our words often times get in the way,” said Kerry O’Connor, the city’s chief innovation officer. She said cities often turn to “methods such as surveys, polls and town halls to seek feedback, but this type of engagement doesn’t reveal deeper issues.”

“When you can visualize things, it helps with a shared understand­ing and it creates a new way of understand­ing problems — these designers have a unique skill set in being able to better frame problems,” she said.

Building the program

The idea for the city’s tech fellowship program started with O’Connor. She was hired in 2014 as the city’s first “innovation officer.” She had previously worked for the U.S. State Department’s Research and Design Center.

It was up to O’Connor to define how Austin’s innovation office would work, and she hit on the idea of treating it like an in-house consultanc­y for the city’s 40 department­s. She began holding training meetings to better understand their challenges and to teach them this new approach to problem-solving.

Though tech fellowship programs started to appear in the federal government during the Obama administra­tion, it’s still fairly unusual for a city government to start such a program. O’Connor said she modeled it after federal efforts, such as Code for America. She now gives presentati­ons on what Austin does to other cities.

In the spring of 2016, she hired Guhin to help build a fellowship program to help city department­s solve problems. Guhin had worked as a fellow for the Consumer Financial Protection Bureau for three years previously.

Last summer, the city started soliciting applicatio­ns for fellows in the new Design, Technology and Innovation program. Fellows are essentiall­y temporary employees. They receive a salary but aren’t eligible for city benefits such as health insurance and a pension. The department­s come up with the money to fund fellows to work on their projects.

O’Connor said it wasn’t difficult to recruit people. The city advertised the fellowship­s on industry job boards, attended tech meetups, and even created posters they put up around town.

“We got over 400 applicants in the past year, and we continue to get more inquiries,” she said. “People are hungry for meaningful work.”

Qualitativ­e research

When O’Connor was hiring the first batch of fellows, she knew to look for people who could help Austin Resource Recovery, which had asked for help solving its diversion problem. She eventually hired five people for the project. The core team included five fellows and four Austin Resource Recovery employees.

That’s because part of the idea behind the fellowship program is to not just have the fellows parachute in and solve a department’s problems. O’Connor wanted to teach the department­s the design-thinking approach so that they could tackle it themselves.

Katherine Duong was one of those people hired to work with Austin Resource Recovery. She was familiar with the design-centric philosophy from her previous job as a designer and researcher at Kaiser Permanente, an integrated health care system based in California.

“One of my approaches is to always start with the humans,” Duong said. The problem with Austin Resource Recovery’s data up to that point was that it was very quantitati­ve, rather than qualitativ­e. That means the department knew how much people were recycling or taking to landfills, and could even pinpoint which parts of town recycled the most or least, “but they didn’t have any data on what (people) were actually doing and what were the behaviors of residents,” Duong said.

Going into homes

The fellows went into 48 homes in the Austin area. Duong said they tried to find a cross-section of people who represente­d different recycling habits, as well as different living situations. That meant some homes were small apartments, and others were large single-family dwellings.

It was easy to find the “good” recyclers, Duong said, because Austin Resource Recovery generally knew who those people were, because they attended its events or interacted with it on social media. To find people who didn’t recycle as often, the fellows posted on Craigslist, posted fliers in schools that had low diversion rates and doing events where people were recruited in person.

“We offered $50 gift cards,” Duong said.

They spent 90 minutes in each person’s home, studying the layout and their waste removal behaviors. One thing they learned, Duong said, was that no one reads the printed informatio­n on the top of the garbage and recycling bins, even though Austin Resource Recovery had put a lot of thought into the informatio­n to put there.

The fellows then asked a series of questions or had the residents participat­e in an activity. The activities were designed to dig deeper into each person’s mindset.

For example, people were asked to draw how recycling made them feel, or to do a song about recycling. “If you’re just having a conversati­on, sometimes you don’t get below the surface,” Duong said.

Seeking solutions

After collecting all that informatio­n, Duong and the rest of the team put together a summary of their findings.

They figured out there were three main contributo­rs to recycling behaviors: motivation, ability and mental bandwidth. You had to have at least two out of three to be a good recycler.

The team then came up with five specific suggestion­s for the department that could improve its diversion rate based on what they had learned, and tested these ideas.

One of the suggestion­s sounds forehead-smackingly obvious: stackable bins for small apartments, with recycling on top and trash on bottom. The fellows found bins like this on Amazon, bought 20 and tested them with residents. Like before, they put out a Craigslist ad and posted on Nextdoor to find people, and offered gift cards.

“We got over 200 responses in over 24 hours,” Duong said. These people were asked to come to a class to learn about recycling and then they were given the bin.

Participan­ts had to take pictures every day of their trash and recycling on a week that they used the bin versus a week they didn’t to see if it increased their recycling.

“We found it was worthwhile,” Duong said. “People were recycling more.”

They also developed a sorting guide, and tested two versions: one that was just a list and one that was a decision-flow chart to help people make their own decisions. “We thought the decision-flow would work better,” Duong said. But their testing showed that people didn’t have the confidence to make their own decisions and were more comfortabl­e with a list.

The team also came up with three other ideas: a game to help teach people about recycling; an outreach tool to help Austin Resource Recovery staff assess whether someone needed help not just with knowing how to recycle but with the ability and motivation to recycle; and a content strategy that would be used internally by city staffers to know how to tailor their messages to different people.

Learning opportunit­y

The entire project took about seven months, and Austin Resource Recovery spent $151,000 hiring the fellows.

Chanslor said the department learned a lot from working with the tech fellows. “It really helped our staff start the right conversati­ons when we’re out in these events and in the community,” she said. They learned that simply telling people what to recycle by itself wasn’t enough — they had to address motivation and mental bandwidth.

“We are actually using a lot of the processes and tools that came from the fellows’ project,” she said, including a staff-led project studying how people prefer to donate items. Chanslor said they are using several of the specific suggestion­s the tech fellows came up with, such as the game, the outreach tool and the new content strategies.

It’s still too early to say whether this project will help the city’s recycling goals. Chanslor said it won’t do another diversion study until 2019.

Meanwhile, the innovation fellowship program is still going. Fellows have helped the Austin Convention Center build a new website. Another group worked on how to improve the city’s permitting system. They are also tackling issues like improving the city’s alert system for flooded roadways and helping Austin-Travis County Emergency Medical Services recruit more medics.

O’Connor said if the program works well, there won’t be a need for fellows for much longer because the city department­s will be trained in design thinking and could hire some of the tech fellows permanentl­y.

“We would love for there to be more permanent opportunit­ies,” O’Connor said. But she said it’s challengin­g to persuade government­s to introduce job titles like the ones her fellows have, such as “content strategist.”

“It’s not just Austin. Government­s don’t have these position descriptio­ns in their human resources library,” she said. “It’s hard to classify them.”

Contact Lilly Rockwell at 512-445-3632.

‘When you can visualize things, it helps with a shared understand­ing and it creates a new way of understand­ing problems.’

Kerry O’Connor Austin innovation officer

 ?? PHOTOS BY RICARDO B. BRAZZIELL / AMERICAN-STATESMAN ?? Members of the city’s Design, Technology and Innovation Fellowship program meet to discuss progress on initiative­s on Wednesday. The program has been in operation for one year.
PHOTOS BY RICARDO B. BRAZZIELL / AMERICAN-STATESMAN Members of the city’s Design, Technology and Innovation Fellowship program meet to discuss progress on initiative­s on Wednesday. The program has been in operation for one year.
 ??  ?? Laura Trujillo (left), a content strategist, and Celine Thibault, a design researcher, are members of the city’s Design, Technology and Innovation Fellowship program.
Laura Trujillo (left), a content strategist, and Celine Thibault, a design researcher, are members of the city’s Design, Technology and Innovation Fellowship program.

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