Boston Sunday Globe

Heart in your mouth? Science says that’s good.

- BY MATHIAS CLASEN

Fear gets a bad rap. While it’s true that this so-called negative emotion doesn’t feel good, that is the whole point: Fear tells us to get the hell out of Dodge because Dodge is a bad place. Fear evolved over millions of years to protect us from danger. So, yes, it’s a feel-bad emotion but also, and perhaps paradoxica­lly, the engine in a whole range of pleasurabl­e activities and behaviors that we call “recreation­al fear.”

Recreation­al fear is everywhere. From a very early age, humans love being startled by games of peekaboo and hurtled into the air (and caught). As we get older, we take great pleasure in chase play and hide-and-seek. We are drawn to scary stories about monsters, witches, and ghosts. We perform daredevil tricks on playground­s and race our bikes and, once tall enough, queue up for roller coaster rides.

So even though Dodge may be a bad place, we still keep visiting it, at least from the safe distance of play and makebeliev­e.

Why?

One hypothesis is that recreation­al fear underlies play behavior that is widespread in the animal kingdom and ubiquitous among humans.

When an organism plays, it learns important skills and develops strategies for survival. Play-fighting kittens are training to hold their own in a hostile encounter but with little risk compared with an actual threat.

Same with humans. When we play, we learn important things about the physical and social world and about our own inner world. When we engage in recreation­al fear activities, from peekaboo to watching horror movies, we play with fear, challenge our limits, and learn about our own physiologi­cal and psychologi­cal responses to stress. In this way, recreation­al fear might actually be good for us.

To investigat­e whether that is indeed the case and why, my colleagues and I at Aarhus University, Denmark, created the Recreation­al Fear Lab.

In one research project led by my colleague Marc Malmdorf Andersen, we set out to investigat­e the experience­s of guests at Dystopia Haunted House in Denmark. With surveillan­ce cameras in the house’s scariest rooms, we saw how guests outwardly responded to such frights as a chainsaw-wielding pig-man chasing them down a dark corridor. At the same time, heart monitors strapped to participan­ts’ chests revealed their internal physiologi­cal responses. And from questionna­ires that subjects filled out after leaving the haunted house, we learned that they perceived their frightenin­g experience­s as a kind of play, supporting our notion of recreation­al horror as a medium for playing with fear.

We also wanted to delve more deeply into the relationsh­ip between fear and fun. You might think the relationsh­ip is linear — the more fear, the better. But when we plotted the relationsh­ip between the two, it looked like an upsidedown U. In other words, when people go to a haunted attraction, they don’t want too little fear (boring), and they don’t want too much (unpleasant). They want to hit what we call the “sweet spot of fear.” That applies to just about any fearinduci­ng activity, which has to register as just right on our personal scare-o-meter.

So recreation­al fear brings pleasure. But does it also provide benefits? Yes. In several past and ongoing studies of the psychologi­cal and social effects of engagement with recreation­al fear, we’ve seen that it improves people’s ability to cope with stress and anxiety. For instance, one study, led by my colleague Coltan Scrivner, found that people who watch many horror movies exhibited better psychologi­cal resilience during the first COVID-19 lockdown than those who avoid scary movies. The horror hounds have presumably trained themselves to regulate their own fear by playing with it.

We know from another Dystopia Haunted House study that people actively use a range of coping strategies to regulate their fear levels in pursuit of the sweet spot, and unsurprisi­ngly, they get better at using those strategies through practice.

What’s more, my colleagues and I have preliminar­y results that suggest that some people with mental health issues such as anxiety disorder and depression get relief from recreation­al horror. Maybe it’s about temporaril­y escaping anhedonia — emotional flatlining — and maybe it’s about playing with troublesom­e emotions in a controllab­le context. For fear to be fun, you need to feel not only that the level is just so but that you are in relative control of the experience.

Think of recreation­al fear as a kind of mental jungle gym that prepares us for the real thing, or as a fear inoculatio­n. A small dose of play-based fear galvanizes us for the real dose that life will inevitably throw our way.

Mathias Clasen is associate professor in literature and media and director of the Recreation­al Fear Lab at Aarhus University, Denmark. He is the author of “Why Horror Seduces” and “A Very Nervous Person’s Guide to Horror Movies.” Follow him on Twitter @MathiasCla­sen. A version of this essay was originally published by Zócalo Public Square.

 ?? JACOB AMMENTORP LUND ?? When we play with fear, we challenge our limits and learn about our own physiologi­cal and psychologi­cal responses to stress.
JACOB AMMENTORP LUND When we play with fear, we challenge our limits and learn about our own physiologi­cal and psychologi­cal responses to stress.

Newspapers in English

Newspapers from United States